|  | #include "cache.h" | 
|  | #include "object.h" | 
|  | #include "blob.h" | 
|  | #include "tree.h" | 
|  | #include "commit.h" | 
|  | #include "tag.h" | 
|  |  | 
|  | static struct object **obj_hash; | 
|  | static int nr_objs, obj_hash_size; | 
|  |  | 
|  | unsigned int get_max_object_index(void) | 
|  | { | 
|  | return obj_hash_size; | 
|  | } | 
|  |  | 
|  | struct object *get_indexed_object(unsigned int idx) | 
|  | { | 
|  | return obj_hash[idx]; | 
|  | } | 
|  |  | 
|  | static const char *object_type_strings[] = { | 
|  | NULL,		/* OBJ_NONE = 0 */ | 
|  | "commit",	/* OBJ_COMMIT = 1 */ | 
|  | "tree",		/* OBJ_TREE = 2 */ | 
|  | "blob",		/* OBJ_BLOB = 3 */ | 
|  | "tag",		/* OBJ_TAG = 4 */ | 
|  | }; | 
|  |  | 
|  | const char *typename(unsigned int type) | 
|  | { | 
|  | if (type >= ARRAY_SIZE(object_type_strings)) | 
|  | return NULL; | 
|  | return object_type_strings[type]; | 
|  | } | 
|  |  | 
|  | int type_from_string_gently(const char *str, ssize_t len, int gentle) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | if (len < 0) | 
|  | len = strlen(str); | 
|  |  | 
|  | for (i = 1; i < ARRAY_SIZE(object_type_strings); i++) | 
|  | if (!strncmp(str, object_type_strings[i], len) && | 
|  | object_type_strings[i][len] == '\0') | 
|  | return i; | 
|  |  | 
|  | if (gentle) | 
|  | return -1; | 
|  |  | 
|  | die("invalid object type \"%s\"", str); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Return a numerical hash value between 0 and n-1 for the object with | 
|  | * the specified sha1.  n must be a power of 2.  Please note that the | 
|  | * return value is *not* consistent across computer architectures. | 
|  | */ | 
|  | static unsigned int hash_obj(const unsigned char *sha1, unsigned int n) | 
|  | { | 
|  | return sha1hash(sha1) & (n - 1); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Insert obj into the hash table hash, which has length size (which | 
|  | * must be a power of 2).  On collisions, simply overflow to the next | 
|  | * empty bucket. | 
|  | */ | 
|  | static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size) | 
|  | { | 
|  | unsigned int j = hash_obj(obj->oid.hash, size); | 
|  |  | 
|  | while (hash[j]) { | 
|  | j++; | 
|  | if (j >= size) | 
|  | j = 0; | 
|  | } | 
|  | hash[j] = obj; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Look up the record for the given sha1 in the hash map stored in | 
|  | * obj_hash.  Return NULL if it was not found. | 
|  | */ | 
|  | struct object *lookup_object(const unsigned char *sha1) | 
|  | { | 
|  | unsigned int i, first; | 
|  | struct object *obj; | 
|  |  | 
|  | if (!obj_hash) | 
|  | return NULL; | 
|  |  | 
|  | first = i = hash_obj(sha1, obj_hash_size); | 
|  | while ((obj = obj_hash[i]) != NULL) { | 
|  | if (!hashcmp(sha1, obj->oid.hash)) | 
|  | break; | 
|  | i++; | 
|  | if (i == obj_hash_size) | 
|  | i = 0; | 
|  | } | 
|  | if (obj && i != first) { | 
|  | /* | 
|  | * Move object to where we started to look for it so | 
|  | * that we do not need to walk the hash table the next | 
|  | * time we look for it. | 
|  | */ | 
|  | struct object *tmp = obj_hash[i]; | 
|  | obj_hash[i] = obj_hash[first]; | 
|  | obj_hash[first] = tmp; | 
|  | } | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Increase the size of the hash map stored in obj_hash to the next | 
|  | * power of 2 (but at least 32).  Copy the existing values to the new | 
|  | * hash map. | 
|  | */ | 
|  | static void grow_object_hash(void) | 
|  | { | 
|  | int i; | 
|  | /* | 
|  | * Note that this size must always be power-of-2 to match hash_obj | 
|  | * above. | 
|  | */ | 
|  | int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size; | 
|  | struct object **new_hash; | 
|  |  | 
|  | new_hash = xcalloc(new_hash_size, sizeof(struct object *)); | 
|  | for (i = 0; i < obj_hash_size; i++) { | 
|  | struct object *obj = obj_hash[i]; | 
|  | if (!obj) | 
|  | continue; | 
|  | insert_obj_hash(obj, new_hash, new_hash_size); | 
|  | } | 
|  | free(obj_hash); | 
|  | obj_hash = new_hash; | 
|  | obj_hash_size = new_hash_size; | 
|  | } | 
|  |  | 
|  | void *create_object(const unsigned char *sha1, void *o) | 
|  | { | 
|  | struct object *obj = o; | 
|  |  | 
|  | obj->parsed = 0; | 
|  | obj->used = 0; | 
|  | obj->flags = 0; | 
|  | hashcpy(obj->oid.hash, sha1); | 
|  |  | 
|  | if (obj_hash_size - 1 <= nr_objs * 2) | 
|  | grow_object_hash(); | 
|  |  | 
|  | insert_obj_hash(obj, obj_hash, obj_hash_size); | 
|  | nr_objs++; | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | void *object_as_type(struct object *obj, enum object_type type, int quiet) | 
|  | { | 
|  | if (obj->type == type) | 
|  | return obj; | 
|  | else if (obj->type == OBJ_NONE) { | 
|  | if (type == OBJ_COMMIT) | 
|  | ((struct commit *)obj)->index = alloc_commit_index(); | 
|  | obj->type = type; | 
|  | return obj; | 
|  | } | 
|  | else { | 
|  | if (!quiet) | 
|  | error("object %s is a %s, not a %s", | 
|  | oid_to_hex(&obj->oid), | 
|  | typename(obj->type), typename(type)); | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | struct object *lookup_unknown_object(const unsigned char *sha1) | 
|  | { | 
|  | struct object *obj = lookup_object(sha1); | 
|  | if (!obj) | 
|  | obj = create_object(sha1, alloc_object_node()); | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p) | 
|  | { | 
|  | struct object *obj; | 
|  | *eaten_p = 0; | 
|  |  | 
|  | obj = NULL; | 
|  | if (type == OBJ_BLOB) { | 
|  | struct blob *blob = lookup_blob(sha1); | 
|  | if (blob) { | 
|  | if (parse_blob_buffer(blob, buffer, size)) | 
|  | return NULL; | 
|  | obj = &blob->object; | 
|  | } | 
|  | } else if (type == OBJ_TREE) { | 
|  | struct tree *tree = lookup_tree(sha1); | 
|  | if (tree) { | 
|  | obj = &tree->object; | 
|  | if (!tree->buffer) | 
|  | tree->object.parsed = 0; | 
|  | if (!tree->object.parsed) { | 
|  | if (parse_tree_buffer(tree, buffer, size)) | 
|  | return NULL; | 
|  | *eaten_p = 1; | 
|  | } | 
|  | } | 
|  | } else if (type == OBJ_COMMIT) { | 
|  | struct commit *commit = lookup_commit(sha1); | 
|  | if (commit) { | 
|  | if (parse_commit_buffer(commit, buffer, size)) | 
|  | return NULL; | 
|  | if (!get_cached_commit_buffer(commit, NULL)) { | 
|  | set_commit_buffer(commit, buffer, size); | 
|  | *eaten_p = 1; | 
|  | } | 
|  | obj = &commit->object; | 
|  | } | 
|  | } else if (type == OBJ_TAG) { | 
|  | struct tag *tag = lookup_tag(sha1); | 
|  | if (tag) { | 
|  | if (parse_tag_buffer(tag, buffer, size)) | 
|  | return NULL; | 
|  | obj = &tag->object; | 
|  | } | 
|  | } else { | 
|  | warning("object %s has unknown type id %d", sha1_to_hex(sha1), type); | 
|  | obj = NULL; | 
|  | } | 
|  | return obj; | 
|  | } | 
|  |  | 
|  | struct object *parse_object_or_die(const unsigned char *sha1, | 
|  | const char *name) | 
|  | { | 
|  | struct object *o = parse_object(sha1); | 
|  | if (o) | 
|  | return o; | 
|  |  | 
|  | die(_("unable to parse object: %s"), name ? name : sha1_to_hex(sha1)); | 
|  | } | 
|  |  | 
|  | struct object *parse_object(const unsigned char *sha1) | 
|  | { | 
|  | unsigned long size; | 
|  | enum object_type type; | 
|  | int eaten; | 
|  | const unsigned char *repl = lookup_replace_object(sha1); | 
|  | void *buffer; | 
|  | struct object *obj; | 
|  |  | 
|  | obj = lookup_object(sha1); | 
|  | if (obj && obj->parsed) | 
|  | return obj; | 
|  |  | 
|  | if ((obj && obj->type == OBJ_BLOB) || | 
|  | (!obj && has_sha1_file(sha1) && | 
|  | sha1_object_info(sha1, NULL) == OBJ_BLOB)) { | 
|  | if (check_sha1_signature(repl, NULL, 0, NULL) < 0) { | 
|  | error("sha1 mismatch %s", sha1_to_hex(repl)); | 
|  | return NULL; | 
|  | } | 
|  | parse_blob_buffer(lookup_blob(sha1), NULL, 0); | 
|  | return lookup_object(sha1); | 
|  | } | 
|  |  | 
|  | buffer = read_sha1_file(sha1, &type, &size); | 
|  | if (buffer) { | 
|  | if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) { | 
|  | free(buffer); | 
|  | error("sha1 mismatch %s", sha1_to_hex(repl)); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | obj = parse_object_buffer(sha1, type, size, buffer, &eaten); | 
|  | if (!eaten) | 
|  | free(buffer); | 
|  | return obj; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | struct object_list *object_list_insert(struct object *item, | 
|  | struct object_list **list_p) | 
|  | { | 
|  | struct object_list *new_list = xmalloc(sizeof(struct object_list)); | 
|  | new_list->item = item; | 
|  | new_list->next = *list_p; | 
|  | *list_p = new_list; | 
|  | return new_list; | 
|  | } | 
|  |  | 
|  | int object_list_contains(struct object_list *list, struct object *obj) | 
|  | { | 
|  | while (list) { | 
|  | if (list->item == obj) | 
|  | return 1; | 
|  | list = list->next; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * A zero-length string to which object_array_entry::name can be | 
|  | * initialized without requiring a malloc/free. | 
|  | */ | 
|  | static char object_array_slopbuf[1]; | 
|  |  | 
|  | void add_object_array_with_path(struct object *obj, const char *name, | 
|  | struct object_array *array, | 
|  | unsigned mode, const char *path) | 
|  | { | 
|  | unsigned nr = array->nr; | 
|  | unsigned alloc = array->alloc; | 
|  | struct object_array_entry *objects = array->objects; | 
|  | struct object_array_entry *entry; | 
|  |  | 
|  | if (nr >= alloc) { | 
|  | alloc = (alloc + 32) * 2; | 
|  | REALLOC_ARRAY(objects, alloc); | 
|  | array->alloc = alloc; | 
|  | array->objects = objects; | 
|  | } | 
|  | entry = &objects[nr]; | 
|  | entry->item = obj; | 
|  | if (!name) | 
|  | entry->name = NULL; | 
|  | else if (!*name) | 
|  | /* Use our own empty string instead of allocating one: */ | 
|  | entry->name = object_array_slopbuf; | 
|  | else | 
|  | entry->name = xstrdup(name); | 
|  | entry->mode = mode; | 
|  | if (path) | 
|  | entry->path = xstrdup(path); | 
|  | else | 
|  | entry->path = NULL; | 
|  | array->nr = ++nr; | 
|  | } | 
|  |  | 
|  | void add_object_array(struct object *obj, const char *name, struct object_array *array) | 
|  | { | 
|  | add_object_array_with_path(obj, name, array, S_IFINVALID, NULL); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Free all memory associated with an entry; the result is | 
|  | * in an unspecified state and should not be examined. | 
|  | */ | 
|  | static void object_array_release_entry(struct object_array_entry *ent) | 
|  | { | 
|  | if (ent->name != object_array_slopbuf) | 
|  | free(ent->name); | 
|  | free(ent->path); | 
|  | } | 
|  |  | 
|  | void object_array_filter(struct object_array *array, | 
|  | object_array_each_func_t want, void *cb_data) | 
|  | { | 
|  | unsigned nr = array->nr, src, dst; | 
|  | struct object_array_entry *objects = array->objects; | 
|  |  | 
|  | for (src = dst = 0; src < nr; src++) { | 
|  | if (want(&objects[src], cb_data)) { | 
|  | if (src != dst) | 
|  | objects[dst] = objects[src]; | 
|  | dst++; | 
|  | } else { | 
|  | object_array_release_entry(&objects[src]); | 
|  | } | 
|  | } | 
|  | array->nr = dst; | 
|  | } | 
|  |  | 
|  | void object_array_clear(struct object_array *array) | 
|  | { | 
|  | int i; | 
|  | for (i = 0; i < array->nr; i++) | 
|  | object_array_release_entry(&array->objects[i]); | 
|  | free(array->objects); | 
|  | array->objects = NULL; | 
|  | array->nr = array->alloc = 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Return true iff array already contains an entry with name. | 
|  | */ | 
|  | static int contains_name(struct object_array *array, const char *name) | 
|  | { | 
|  | unsigned nr = array->nr, i; | 
|  | struct object_array_entry *object = array->objects; | 
|  |  | 
|  | for (i = 0; i < nr; i++, object++) | 
|  | if (!strcmp(object->name, name)) | 
|  | return 1; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void object_array_remove_duplicates(struct object_array *array) | 
|  | { | 
|  | unsigned nr = array->nr, src; | 
|  | struct object_array_entry *objects = array->objects; | 
|  |  | 
|  | array->nr = 0; | 
|  | for (src = 0; src < nr; src++) { | 
|  | if (!contains_name(array, objects[src].name)) { | 
|  | if (src != array->nr) | 
|  | objects[array->nr] = objects[src]; | 
|  | array->nr++; | 
|  | } else { | 
|  | object_array_release_entry(&objects[src]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void clear_object_flags(unsigned flags) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | for (i=0; i < obj_hash_size; i++) { | 
|  | struct object *obj = obj_hash[i]; | 
|  | if (obj) | 
|  | obj->flags &= ~flags; | 
|  | } | 
|  | } |