|  | /* obstack.c - subroutines used implicitly by object stack macros | 
|  | Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, | 
|  | 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. | 
|  | This file is part of the GNU C Library. | 
|  |  | 
|  | The GNU C Library is free software; you can redistribute it and/or | 
|  | modify it under the terms of the GNU Lesser General Public | 
|  | License as published by the Free Software Foundation; either | 
|  | version 2.1 of the License, or (at your option) any later version. | 
|  |  | 
|  | The GNU C Library is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | Lesser General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU Lesser General Public | 
|  | License along with the GNU C Library; if not, see | 
|  | <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | #include "git-compat-util.h" | 
|  | #include <gettext.h> | 
|  | #include "obstack.h" | 
|  |  | 
|  | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be | 
|  | incremented whenever callers compiled using an old obstack.h can no | 
|  | longer properly call the functions in this obstack.c.  */ | 
|  | #define OBSTACK_INTERFACE_VERSION 1 | 
|  |  | 
|  | /* Comment out all this code if we are using the GNU C Library, and are not | 
|  | actually compiling the library itself, and the installed library | 
|  | supports the same library interface we do.  This code is part of the GNU | 
|  | C Library, but also included in many other GNU distributions.  Compiling | 
|  | and linking in this code is a waste when using the GNU C library | 
|  | (especially if it is a shared library).  Rather than having every GNU | 
|  | program understand `configure --with-gnu-libc' and omit the object | 
|  | files, it is simpler to just do this in the source for each such file.  */ | 
|  |  | 
|  | #include <stdio.h>		/* Random thing to get __GNU_LIBRARY__.  */ | 
|  | #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 | 
|  | # include <gnu-versions.h> | 
|  | # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION | 
|  | #  define ELIDE_CODE | 
|  | # endif | 
|  | #endif | 
|  |  | 
|  | #include <stddef.h> | 
|  |  | 
|  | #ifndef ELIDE_CODE | 
|  |  | 
|  |  | 
|  | # if HAVE_INTTYPES_H | 
|  | #  include <inttypes.h> | 
|  | # endif | 
|  | # if HAVE_STDINT_H || defined _LIBC | 
|  | #  include <stdint.h> | 
|  | # endif | 
|  |  | 
|  | /* Determine default alignment.  */ | 
|  | union fooround | 
|  | { | 
|  | uintmax_t i; | 
|  | long double d; | 
|  | void *p; | 
|  | }; | 
|  | struct fooalign | 
|  | { | 
|  | char c; | 
|  | union fooround u; | 
|  | }; | 
|  | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. | 
|  | But in fact it might be less smart and round addresses to as much as | 
|  | DEFAULT_ROUNDING.  So we prepare for it to do that.  */ | 
|  | enum | 
|  | { | 
|  | DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), | 
|  | DEFAULT_ROUNDING = sizeof (union fooround) | 
|  | }; | 
|  |  | 
|  | /* When we copy a long block of data, this is the unit to do it with. | 
|  | On some machines, copying successive ints does not work; | 
|  | in such a case, redefine COPYING_UNIT to `long' (if that works) | 
|  | or `char' as a last resort.  */ | 
|  | # ifndef COPYING_UNIT | 
|  | #  define COPYING_UNIT int | 
|  | # endif | 
|  |  | 
|  |  | 
|  | /* The functions allocating more room by calling `obstack_chunk_alloc' | 
|  | jump to the handler pointed to by `obstack_alloc_failed_handler'. | 
|  | This can be set to a user defined function which should either | 
|  | abort gracefully or use longjump - but shouldn't return.  This | 
|  | variable by default points to the internal function | 
|  | `print_and_abort'.  */ | 
|  | static void print_and_abort (void); | 
|  | void (*obstack_alloc_failed_handler) (void) = print_and_abort; | 
|  |  | 
|  | # ifdef _LIBC | 
|  | #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) | 
|  | /* A looong time ago (before 1994, anyway; we're not sure) this global variable | 
|  | was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C | 
|  | library still exports it because somebody might use it.  */ | 
|  | struct obstack *_obstack_compat; | 
|  | compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); | 
|  | #  endif | 
|  | # endif | 
|  |  | 
|  | /* Define a macro that either calls functions with the traditional malloc/free | 
|  | calling interface, or calls functions with the mmalloc/mfree interface | 
|  | (that adds an extra first argument), based on the state of use_extra_arg. | 
|  | For free, do not use ?:, since some compilers, like the MIPS compilers, | 
|  | do not allow (expr) ? void : void.  */ | 
|  |  | 
|  | # define CALL_CHUNKFUN(h, size) \ | 
|  | (((h) -> use_extra_arg) \ | 
|  | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ | 
|  | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) | 
|  |  | 
|  | # define CALL_FREEFUN(h, old_chunk) \ | 
|  | do { \ | 
|  | if ((h) -> use_extra_arg) \ | 
|  | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ | 
|  | else \ | 
|  | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ | 
|  | } while (0) | 
|  |  | 
|  |  | 
|  | /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default). | 
|  | Objects start on multiples of ALIGNMENT (0 means use default). | 
|  | CHUNKFUN is the function to use to allocate chunks, | 
|  | and FREEFUN the function to free them. | 
|  |  | 
|  | Return nonzero if successful, calls obstack_alloc_failed_handler if | 
|  | allocation fails.  */ | 
|  |  | 
|  | int | 
|  | _obstack_begin (struct obstack *h, | 
|  | int size, int alignment, | 
|  | void *(*chunkfun) (long), | 
|  | void (*freefun) (void *)) | 
|  | { | 
|  | register struct _obstack_chunk *chunk; /* points to new chunk */ | 
|  |  | 
|  | if (alignment == 0) | 
|  | alignment = DEFAULT_ALIGNMENT; | 
|  | if (size == 0) | 
|  | /* Default size is what GNU malloc can fit in a 4096-byte block.  */ | 
|  | { | 
|  | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | 
|  | Use the values for range checking, because if range checking is off, | 
|  | the extra bytes won't be missed terribly, but if range checking is on | 
|  | and we used a larger request, a whole extra 4096 bytes would be | 
|  | allocated. | 
|  |  | 
|  | These number are irrelevant to the new GNU malloc.  I suspect it is | 
|  | less sensitive to the size of the request.  */ | 
|  | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | 
|  | + 4 + DEFAULT_ROUNDING - 1) | 
|  | & ~(DEFAULT_ROUNDING - 1)); | 
|  | size = 4096 - extra; | 
|  | } | 
|  |  | 
|  | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; | 
|  | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | 
|  | h->chunk_size = size; | 
|  | h->alignment_mask = alignment - 1; | 
|  | h->use_extra_arg = 0; | 
|  |  | 
|  | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | 
|  | if (!chunk) | 
|  | (*obstack_alloc_failed_handler) (); | 
|  | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | 
|  | alignment - 1); | 
|  | h->chunk_limit = chunk->limit | 
|  | = (char *) chunk + h->chunk_size; | 
|  | chunk->prev = NULL; | 
|  | /* The initial chunk now contains no empty object.  */ | 
|  | h->maybe_empty_object = 0; | 
|  | h->alloc_failed = 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | int | 
|  | _obstack_begin_1 (struct obstack *h, int size, int alignment, | 
|  | void *(*chunkfun) (void *, long), | 
|  | void (*freefun) (void *, void *), | 
|  | void *arg) | 
|  | { | 
|  | register struct _obstack_chunk *chunk; /* points to new chunk */ | 
|  |  | 
|  | if (alignment == 0) | 
|  | alignment = DEFAULT_ALIGNMENT; | 
|  | if (size == 0) | 
|  | /* Default size is what GNU malloc can fit in a 4096-byte block.  */ | 
|  | { | 
|  | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | 
|  | Use the values for range checking, because if range checking is off, | 
|  | the extra bytes won't be missed terribly, but if range checking is on | 
|  | and we used a larger request, a whole extra 4096 bytes would be | 
|  | allocated. | 
|  |  | 
|  | These number are irrelevant to the new GNU malloc.  I suspect it is | 
|  | less sensitive to the size of the request.  */ | 
|  | int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | 
|  | + 4 + DEFAULT_ROUNDING - 1) | 
|  | & ~(DEFAULT_ROUNDING - 1)); | 
|  | size = 4096 - extra; | 
|  | } | 
|  |  | 
|  | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; | 
|  | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | 
|  | h->chunk_size = size; | 
|  | h->alignment_mask = alignment - 1; | 
|  | h->extra_arg = arg; | 
|  | h->use_extra_arg = 1; | 
|  |  | 
|  | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | 
|  | if (!chunk) | 
|  | (*obstack_alloc_failed_handler) (); | 
|  | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | 
|  | alignment - 1); | 
|  | h->chunk_limit = chunk->limit | 
|  | = (char *) chunk + h->chunk_size; | 
|  | chunk->prev = NULL; | 
|  | /* The initial chunk now contains no empty object.  */ | 
|  | h->maybe_empty_object = 0; | 
|  | h->alloc_failed = 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | /* Allocate a new current chunk for the obstack *H | 
|  | on the assumption that LENGTH bytes need to be added | 
|  | to the current object, or a new object of length LENGTH allocated. | 
|  | Copies any partial object from the end of the old chunk | 
|  | to the beginning of the new one.  */ | 
|  |  | 
|  | void | 
|  | _obstack_newchunk (struct obstack *h, int length) | 
|  | { | 
|  | register struct _obstack_chunk *old_chunk = h->chunk; | 
|  | register struct _obstack_chunk *new_chunk; | 
|  | register long	new_size; | 
|  | register long obj_size = h->next_free - h->object_base; | 
|  | register long i; | 
|  | long already; | 
|  | char *object_base; | 
|  |  | 
|  | /* Compute size for new chunk.  */ | 
|  | new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; | 
|  | if (new_size < h->chunk_size) | 
|  | new_size = h->chunk_size; | 
|  |  | 
|  | /* Allocate and initialize the new chunk.  */ | 
|  | new_chunk = CALL_CHUNKFUN (h, new_size); | 
|  | if (!new_chunk) | 
|  | (*obstack_alloc_failed_handler) (); | 
|  | h->chunk = new_chunk; | 
|  | new_chunk->prev = old_chunk; | 
|  | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; | 
|  |  | 
|  | /* Compute an aligned object_base in the new chunk */ | 
|  | object_base = | 
|  | __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); | 
|  |  | 
|  | /* Move the existing object to the new chunk. | 
|  | Word at a time is fast and is safe if the object | 
|  | is sufficiently aligned.  */ | 
|  | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) | 
|  | { | 
|  | for (i = obj_size / sizeof (COPYING_UNIT) - 1; | 
|  | i >= 0; i--) | 
|  | ((COPYING_UNIT *)object_base)[i] | 
|  | = ((COPYING_UNIT *)h->object_base)[i]; | 
|  | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, | 
|  | but that can cross a page boundary on a machine | 
|  | which does not do strict alignment for COPYING_UNITS.  */ | 
|  | already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); | 
|  | } | 
|  | else | 
|  | already = 0; | 
|  | /* Copy remaining bytes one by one.  */ | 
|  | for (i = already; i < obj_size; i++) | 
|  | object_base[i] = h->object_base[i]; | 
|  |  | 
|  | /* If the object just copied was the only data in OLD_CHUNK, | 
|  | free that chunk and remove it from the chain. | 
|  | But not if that chunk might contain an empty object.  */ | 
|  | if (! h->maybe_empty_object | 
|  | && (h->object_base | 
|  | == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, | 
|  | h->alignment_mask))) | 
|  | { | 
|  | new_chunk->prev = old_chunk->prev; | 
|  | CALL_FREEFUN (h, old_chunk); | 
|  | } | 
|  |  | 
|  | h->object_base = object_base; | 
|  | h->next_free = h->object_base + obj_size; | 
|  | /* The new chunk certainly contains no empty object yet.  */ | 
|  | h->maybe_empty_object = 0; | 
|  | } | 
|  | # ifdef _LIBC | 
|  | libc_hidden_def (_obstack_newchunk) | 
|  | # endif | 
|  |  | 
|  | /* Return nonzero if object OBJ has been allocated from obstack H. | 
|  | This is here for debugging. | 
|  | If you use it in a program, you are probably losing.  */ | 
|  |  | 
|  | /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in | 
|  | obstack.h because it is just for debugging.  */ | 
|  | int _obstack_allocated_p (struct obstack *h, void *obj); | 
|  |  | 
|  | int | 
|  | _obstack_allocated_p (struct obstack *h, void *obj) | 
|  | { | 
|  | register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */ | 
|  | register struct _obstack_chunk *plp;	/* point to previous chunk if any */ | 
|  |  | 
|  | lp = (h)->chunk; | 
|  | /* We use >= rather than > since the object cannot be exactly at | 
|  | the beginning of the chunk but might be an empty object exactly | 
|  | at the end of an adjacent chunk.  */ | 
|  | while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | 
|  | { | 
|  | plp = lp->prev; | 
|  | lp = plp; | 
|  | } | 
|  | return lp != NULL; | 
|  | } | 
|  |  | 
|  | /* Free objects in obstack H, including OBJ and everything allocate | 
|  | more recently than OBJ.  If OBJ is zero, free everything in H.  */ | 
|  |  | 
|  | # undef obstack_free | 
|  |  | 
|  | void | 
|  | obstack_free (struct obstack *h, void *obj) | 
|  | { | 
|  | register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */ | 
|  | register struct _obstack_chunk *plp;	/* point to previous chunk if any */ | 
|  |  | 
|  | lp = h->chunk; | 
|  | /* We use >= because there cannot be an object at the beginning of a chunk. | 
|  | But there can be an empty object at that address | 
|  | at the end of another chunk.  */ | 
|  | while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | 
|  | { | 
|  | plp = lp->prev; | 
|  | CALL_FREEFUN (h, lp); | 
|  | lp = plp; | 
|  | /* If we switch chunks, we can't tell whether the new current | 
|  | chunk contains an empty object, so assume that it may.  */ | 
|  | h->maybe_empty_object = 1; | 
|  | } | 
|  | if (lp) | 
|  | { | 
|  | h->object_base = h->next_free = (char *) (obj); | 
|  | h->chunk_limit = lp->limit; | 
|  | h->chunk = lp; | 
|  | } | 
|  | else if (obj != NULL) | 
|  | /* obj is not in any of the chunks! */ | 
|  | abort (); | 
|  | } | 
|  |  | 
|  | # ifdef _LIBC | 
|  | /* Older versions of libc used a function _obstack_free intended to be | 
|  | called by non-GCC compilers.  */ | 
|  | strong_alias (obstack_free, _obstack_free) | 
|  | # endif | 
|  |  | 
|  | int | 
|  | _obstack_memory_used (struct obstack *h) | 
|  | { | 
|  | register struct _obstack_chunk* lp; | 
|  | register int nbytes = 0; | 
|  |  | 
|  | for (lp = h->chunk; lp != NULL; lp = lp->prev) | 
|  | { | 
|  | nbytes += lp->limit - (char *) lp; | 
|  | } | 
|  | return nbytes; | 
|  | } | 
|  |  | 
|  | # ifdef _LIBC | 
|  | #  include <libio/iolibio.h> | 
|  | # endif | 
|  |  | 
|  | # ifndef __attribute__ | 
|  | /* This feature is available in gcc versions 2.5 and later.  */ | 
|  | #  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) | 
|  | #   define __attribute__(Spec) /* empty */ | 
|  | #  endif | 
|  | # endif | 
|  |  | 
|  | static void | 
|  | print_and_abort (void) | 
|  | { | 
|  | /* Don't change any of these strings.  Yes, it would be possible to add | 
|  | the newline to the string and use fputs or so.  But this must not | 
|  | happen because the "memory exhausted" message appears in other places | 
|  | like this and the translation should be reused instead of creating | 
|  | a very similar string which requires a separate translation.  */ | 
|  | # ifdef _LIBC | 
|  | (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); | 
|  | # else | 
|  | fprintf (stderr, "%s\n", _("memory exhausted")); | 
|  | # endif | 
|  | exit (1); | 
|  | } | 
|  |  | 
|  | #endif	/* !ELIDE_CODE */ |