| // Copyright 2021 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Code generated by protoc-gen-go. DO NOT EDIT. |
| // versions: |
| // protoc-gen-go v1.26.0 |
| // protoc v3.12.2 |
| // source: google/cloud/gaming/v1/game_server_clusters.proto |
| |
| package gamingpb |
| |
| import ( |
| reflect "reflect" |
| sync "sync" |
| |
| timestamp "github.com/golang/protobuf/ptypes/timestamp" |
| _ "google.golang.org/genproto/googleapis/api/annotations" |
| field_mask "google.golang.org/genproto/protobuf/field_mask" |
| protoreflect "google.golang.org/protobuf/reflect/protoreflect" |
| protoimpl "google.golang.org/protobuf/runtime/protoimpl" |
| ) |
| |
| const ( |
| // Verify that this generated code is sufficiently up-to-date. |
| _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) |
| // Verify that runtime/protoimpl is sufficiently up-to-date. |
| _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) |
| ) |
| |
| // A view for GameServerCluster objects. |
| type GameServerClusterView int32 |
| |
| const ( |
| // The default / unset value. |
| // The API will default to the BASIC view. |
| GameServerClusterView_GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED GameServerClusterView = 0 |
| // Include basic information of a GameServerCluster resource and omit |
| // `cluster_state`. This is the default value (for ListGameServerClusters, |
| // GetGameServerCluster and PreviewCreateGameServerCluster). |
| GameServerClusterView_BASIC GameServerClusterView = 1 |
| // Include everything. |
| GameServerClusterView_FULL GameServerClusterView = 2 |
| ) |
| |
| // Enum value maps for GameServerClusterView. |
| var ( |
| GameServerClusterView_name = map[int32]string{ |
| 0: "GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED", |
| 1: "BASIC", |
| 2: "FULL", |
| } |
| GameServerClusterView_value = map[string]int32{ |
| "GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED": 0, |
| "BASIC": 1, |
| "FULL": 2, |
| } |
| ) |
| |
| func (x GameServerClusterView) Enum() *GameServerClusterView { |
| p := new(GameServerClusterView) |
| *p = x |
| return p |
| } |
| |
| func (x GameServerClusterView) String() string { |
| return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) |
| } |
| |
| func (GameServerClusterView) Descriptor() protoreflect.EnumDescriptor { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_enumTypes[0].Descriptor() |
| } |
| |
| func (GameServerClusterView) Type() protoreflect.EnumType { |
| return &file_google_cloud_gaming_v1_game_server_clusters_proto_enumTypes[0] |
| } |
| |
| func (x GameServerClusterView) Number() protoreflect.EnumNumber { |
| return protoreflect.EnumNumber(x) |
| } |
| |
| // Deprecated: Use GameServerClusterView.Descriptor instead. |
| func (GameServerClusterView) EnumDescriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{0} |
| } |
| |
| // The state of the installed versions of Agones/Kubernetes. See also |
| // https://cloud.google.com/game-servers/docs/versions-and-upgrades. |
| type KubernetesClusterState_InstallationState int32 |
| |
| const ( |
| // The default value. This value is used if the state is omitted. |
| KubernetesClusterState_INSTALLATION_STATE_UNSPECIFIED KubernetesClusterState_InstallationState = 0 |
| // The combination of Agones and Kubernetes versions is supported by Google |
| // Cloud Game Servers. |
| KubernetesClusterState_AGONES_KUBERNETES_VERSION_SUPPORTED KubernetesClusterState_InstallationState = 1 |
| // The installed version of Agones is not supported by Google Cloud Game |
| // Servers. |
| KubernetesClusterState_AGONES_VERSION_UNSUPPORTED KubernetesClusterState_InstallationState = 2 |
| // The installed version of Agones is supported by Google Cloud Game |
| // Servers, but the installed version of Kubernetes is not recommended or |
| // supported by the version of Agones. |
| KubernetesClusterState_AGONES_KUBERNETES_VERSION_UNSUPPORTED KubernetesClusterState_InstallationState = 3 |
| // The installed version of Agones is not recognized because the Agones |
| // controller's image name does not have a version string reported as |
| // {major}.{minor}(.{patch}). |
| KubernetesClusterState_AGONES_VERSION_UNRECOGNIZED KubernetesClusterState_InstallationState = 4 |
| // The server version of Kubernetes cluster is not recognized because the |
| // API server didn't return parsable version info on path/version. |
| KubernetesClusterState_KUBERNETES_VERSION_UNRECOGNIZED KubernetesClusterState_InstallationState = 5 |
| // Failed to read or verify the version of Agones or Kubernetes. See |
| // version_installed_error_message for details. |
| KubernetesClusterState_VERSION_VERIFICATION_FAILED KubernetesClusterState_InstallationState = 6 |
| // Agones is not installed. |
| KubernetesClusterState_AGONES_NOT_INSTALLED KubernetesClusterState_InstallationState = 7 |
| ) |
| |
| // Enum value maps for KubernetesClusterState_InstallationState. |
| var ( |
| KubernetesClusterState_InstallationState_name = map[int32]string{ |
| 0: "INSTALLATION_STATE_UNSPECIFIED", |
| 1: "AGONES_KUBERNETES_VERSION_SUPPORTED", |
| 2: "AGONES_VERSION_UNSUPPORTED", |
| 3: "AGONES_KUBERNETES_VERSION_UNSUPPORTED", |
| 4: "AGONES_VERSION_UNRECOGNIZED", |
| 5: "KUBERNETES_VERSION_UNRECOGNIZED", |
| 6: "VERSION_VERIFICATION_FAILED", |
| 7: "AGONES_NOT_INSTALLED", |
| } |
| KubernetesClusterState_InstallationState_value = map[string]int32{ |
| "INSTALLATION_STATE_UNSPECIFIED": 0, |
| "AGONES_KUBERNETES_VERSION_SUPPORTED": 1, |
| "AGONES_VERSION_UNSUPPORTED": 2, |
| "AGONES_KUBERNETES_VERSION_UNSUPPORTED": 3, |
| "AGONES_VERSION_UNRECOGNIZED": 4, |
| "KUBERNETES_VERSION_UNRECOGNIZED": 5, |
| "VERSION_VERIFICATION_FAILED": 6, |
| "AGONES_NOT_INSTALLED": 7, |
| } |
| ) |
| |
| func (x KubernetesClusterState_InstallationState) Enum() *KubernetesClusterState_InstallationState { |
| p := new(KubernetesClusterState_InstallationState) |
| *p = x |
| return p |
| } |
| |
| func (x KubernetesClusterState_InstallationState) String() string { |
| return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) |
| } |
| |
| func (KubernetesClusterState_InstallationState) Descriptor() protoreflect.EnumDescriptor { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_enumTypes[1].Descriptor() |
| } |
| |
| func (KubernetesClusterState_InstallationState) Type() protoreflect.EnumType { |
| return &file_google_cloud_gaming_v1_game_server_clusters_proto_enumTypes[1] |
| } |
| |
| func (x KubernetesClusterState_InstallationState) Number() protoreflect.EnumNumber { |
| return protoreflect.EnumNumber(x) |
| } |
| |
| // Deprecated: Use KubernetesClusterState_InstallationState.Descriptor instead. |
| func (KubernetesClusterState_InstallationState) EnumDescriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{15, 0} |
| } |
| |
| // Request message for GameServerClustersService.ListGameServerClusters. |
| type ListGameServerClustersRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The parent resource name, in the following form: |
| // "projects/{project}/locations/{location}/realms/{realm}". |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Optional. The maximum number of items to return. If unspecified, the server |
| // will pick an appropriate default. The server may return fewer items than |
| // requested. A caller should only rely on response's |
| // [next_page_token][google.cloud.gaming.v1.ListGameServerClustersResponse.next_page_token] to |
| // determine if there are more GameServerClusters left to be queried. |
| PageSize int32 `protobuf:"varint,2,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"` |
| // Optional. The next_page_token value returned from a previous List request, if any. |
| PageToken string `protobuf:"bytes,3,opt,name=page_token,json=pageToken,proto3" json:"page_token,omitempty"` |
| // Optional. The filter to apply to list results. |
| Filter string `protobuf:"bytes,4,opt,name=filter,proto3" json:"filter,omitempty"` |
| // Optional. Specifies the ordering of results following syntax at |
| // https://cloud.google.com/apis/design/design_patterns#sorting_order. |
| OrderBy string `protobuf:"bytes,5,opt,name=order_by,json=orderBy,proto3" json:"order_by,omitempty"` |
| // Optional. View for the returned GameServerCluster objects. When `FULL` is |
| // specified, the `cluster_state` field is also returned in the |
| // GameServerCluster object, which includes the state of the referenced |
| // Kubernetes cluster such as versions and provider info. The default/unset |
| // value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does |
| // not return the `cluster_state` field. |
| View GameServerClusterView `protobuf:"varint,6,opt,name=view,proto3,enum=google.cloud.gaming.v1.GameServerClusterView" json:"view,omitempty"` |
| } |
| |
| func (x *ListGameServerClustersRequest) Reset() { |
| *x = ListGameServerClustersRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[0] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *ListGameServerClustersRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*ListGameServerClustersRequest) ProtoMessage() {} |
| |
| func (x *ListGameServerClustersRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[0] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use ListGameServerClustersRequest.ProtoReflect.Descriptor instead. |
| func (*ListGameServerClustersRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{0} |
| } |
| |
| func (x *ListGameServerClustersRequest) GetParent() string { |
| if x != nil { |
| return x.Parent |
| } |
| return "" |
| } |
| |
| func (x *ListGameServerClustersRequest) GetPageSize() int32 { |
| if x != nil { |
| return x.PageSize |
| } |
| return 0 |
| } |
| |
| func (x *ListGameServerClustersRequest) GetPageToken() string { |
| if x != nil { |
| return x.PageToken |
| } |
| return "" |
| } |
| |
| func (x *ListGameServerClustersRequest) GetFilter() string { |
| if x != nil { |
| return x.Filter |
| } |
| return "" |
| } |
| |
| func (x *ListGameServerClustersRequest) GetOrderBy() string { |
| if x != nil { |
| return x.OrderBy |
| } |
| return "" |
| } |
| |
| func (x *ListGameServerClustersRequest) GetView() GameServerClusterView { |
| if x != nil { |
| return x.View |
| } |
| return GameServerClusterView_GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED |
| } |
| |
| // Response message for GameServerClustersService.ListGameServerClusters. |
| type ListGameServerClustersResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // The list of game server clusters. |
| GameServerClusters []*GameServerCluster `protobuf:"bytes,1,rep,name=game_server_clusters,json=gameServerClusters,proto3" json:"game_server_clusters,omitempty"` |
| // Token to retrieve the next page of results, or empty if there are no more |
| // results in the list. |
| NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"` |
| // List of locations that could not be reached. |
| Unreachable []string `protobuf:"bytes,4,rep,name=unreachable,proto3" json:"unreachable,omitempty"` |
| } |
| |
| func (x *ListGameServerClustersResponse) Reset() { |
| *x = ListGameServerClustersResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[1] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *ListGameServerClustersResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*ListGameServerClustersResponse) ProtoMessage() {} |
| |
| func (x *ListGameServerClustersResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[1] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use ListGameServerClustersResponse.ProtoReflect.Descriptor instead. |
| func (*ListGameServerClustersResponse) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{1} |
| } |
| |
| func (x *ListGameServerClustersResponse) GetGameServerClusters() []*GameServerCluster { |
| if x != nil { |
| return x.GameServerClusters |
| } |
| return nil |
| } |
| |
| func (x *ListGameServerClustersResponse) GetNextPageToken() string { |
| if x != nil { |
| return x.NextPageToken |
| } |
| return "" |
| } |
| |
| func (x *ListGameServerClustersResponse) GetUnreachable() []string { |
| if x != nil { |
| return x.Unreachable |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.GetGameServerCluster. |
| type GetGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The name of the game server cluster to retrieve, in the following form: |
| // `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Optional. View for the returned GameServerCluster objects. When `FULL` is |
| // specified, the `cluster_state` field is also returned in the |
| // GameServerCluster object, which includes the state of the referenced |
| // Kubernetes cluster such as versions and provider info. The default/unset |
| // value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does |
| // not return the `cluster_state` field. |
| View GameServerClusterView `protobuf:"varint,6,opt,name=view,proto3,enum=google.cloud.gaming.v1.GameServerClusterView" json:"view,omitempty"` |
| } |
| |
| func (x *GetGameServerClusterRequest) Reset() { |
| *x = GetGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[2] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *GetGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*GetGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *GetGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[2] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use GetGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*GetGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{2} |
| } |
| |
| func (x *GetGameServerClusterRequest) GetName() string { |
| if x != nil { |
| return x.Name |
| } |
| return "" |
| } |
| |
| func (x *GetGameServerClusterRequest) GetView() GameServerClusterView { |
| if x != nil { |
| return x.View |
| } |
| return GameServerClusterView_GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED |
| } |
| |
| // Request message for GameServerClustersService.CreateGameServerCluster. |
| type CreateGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The parent resource name, in the following form: |
| // `projects/{project}/locations/{location}/realms/{realm-id}`. |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Required. The ID of the game server cluster resource to be created. |
| GameServerClusterId string `protobuf:"bytes,2,opt,name=game_server_cluster_id,json=gameServerClusterId,proto3" json:"game_server_cluster_id,omitempty"` |
| // Required. The game server cluster resource to be created. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,3,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| } |
| |
| func (x *CreateGameServerClusterRequest) Reset() { |
| *x = CreateGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[3] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *CreateGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*CreateGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *CreateGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[3] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use CreateGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*CreateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{3} |
| } |
| |
| func (x *CreateGameServerClusterRequest) GetParent() string { |
| if x != nil { |
| return x.Parent |
| } |
| return "" |
| } |
| |
| func (x *CreateGameServerClusterRequest) GetGameServerClusterId() string { |
| if x != nil { |
| return x.GameServerClusterId |
| } |
| return "" |
| } |
| |
| func (x *CreateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if x != nil { |
| return x.GameServerCluster |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.PreviewCreateGameServerCluster. |
| type PreviewCreateGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The parent resource name, in the following form: |
| // `projects/{project}/locations/{location}/realms/{realm}`. |
| Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"` |
| // Required. The ID of the game server cluster resource to be created. |
| GameServerClusterId string `protobuf:"bytes,2,opt,name=game_server_cluster_id,json=gameServerClusterId,proto3" json:"game_server_cluster_id,omitempty"` |
| // Required. The game server cluster resource to be created. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,3,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| // Optional. The target timestamp to compute the preview. |
| PreviewTime *timestamp.Timestamp `protobuf:"bytes,4,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"` |
| // Optional. This field is deprecated, preview will always return |
| // KubernetesClusterState. |
| // |
| // Deprecated: Do not use. |
| View GameServerClusterView `protobuf:"varint,6,opt,name=view,proto3,enum=google.cloud.gaming.v1.GameServerClusterView" json:"view,omitempty"` |
| } |
| |
| func (x *PreviewCreateGameServerClusterRequest) Reset() { |
| *x = PreviewCreateGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[4] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *PreviewCreateGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*PreviewCreateGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *PreviewCreateGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[4] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use PreviewCreateGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*PreviewCreateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{4} |
| } |
| |
| func (x *PreviewCreateGameServerClusterRequest) GetParent() string { |
| if x != nil { |
| return x.Parent |
| } |
| return "" |
| } |
| |
| func (x *PreviewCreateGameServerClusterRequest) GetGameServerClusterId() string { |
| if x != nil { |
| return x.GameServerClusterId |
| } |
| return "" |
| } |
| |
| func (x *PreviewCreateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if x != nil { |
| return x.GameServerCluster |
| } |
| return nil |
| } |
| |
| func (x *PreviewCreateGameServerClusterRequest) GetPreviewTime() *timestamp.Timestamp { |
| if x != nil { |
| return x.PreviewTime |
| } |
| return nil |
| } |
| |
| // Deprecated: Do not use. |
| func (x *PreviewCreateGameServerClusterRequest) GetView() GameServerClusterView { |
| if x != nil { |
| return x.View |
| } |
| return GameServerClusterView_GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED |
| } |
| |
| // Response message for |
| // GameServerClustersService.PreviewCreateGameServerCluster. |
| type PreviewCreateGameServerClusterResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // The ETag of the game server cluster. |
| Etag string `protobuf:"bytes,2,opt,name=etag,proto3" json:"etag,omitempty"` |
| // The target state. |
| TargetState *TargetState `protobuf:"bytes,3,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"` |
| // Output only. The state of the Kubernetes cluster in preview, this will be available if |
| // 'view' is set to `FULL` in the relevant List/Get/Preview request. |
| ClusterState *KubernetesClusterState `protobuf:"bytes,4,opt,name=cluster_state,json=clusterState,proto3" json:"cluster_state,omitempty"` |
| } |
| |
| func (x *PreviewCreateGameServerClusterResponse) Reset() { |
| *x = PreviewCreateGameServerClusterResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[5] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *PreviewCreateGameServerClusterResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*PreviewCreateGameServerClusterResponse) ProtoMessage() {} |
| |
| func (x *PreviewCreateGameServerClusterResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[5] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use PreviewCreateGameServerClusterResponse.ProtoReflect.Descriptor instead. |
| func (*PreviewCreateGameServerClusterResponse) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{5} |
| } |
| |
| func (x *PreviewCreateGameServerClusterResponse) GetEtag() string { |
| if x != nil { |
| return x.Etag |
| } |
| return "" |
| } |
| |
| func (x *PreviewCreateGameServerClusterResponse) GetTargetState() *TargetState { |
| if x != nil { |
| return x.TargetState |
| } |
| return nil |
| } |
| |
| func (x *PreviewCreateGameServerClusterResponse) GetClusterState() *KubernetesClusterState { |
| if x != nil { |
| return x.ClusterState |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.DeleteGameServerCluster. |
| type DeleteGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The name of the game server cluster to delete, in the following form: |
| // `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| } |
| |
| func (x *DeleteGameServerClusterRequest) Reset() { |
| *x = DeleteGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[6] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *DeleteGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*DeleteGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *DeleteGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[6] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use DeleteGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*DeleteGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{6} |
| } |
| |
| func (x *DeleteGameServerClusterRequest) GetName() string { |
| if x != nil { |
| return x.Name |
| } |
| return "" |
| } |
| |
| // Request message for GameServerClustersService.PreviewDeleteGameServerCluster. |
| type PreviewDeleteGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The name of the game server cluster to delete, in the following form: |
| // `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Optional. The target timestamp to compute the preview. |
| PreviewTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"` |
| } |
| |
| func (x *PreviewDeleteGameServerClusterRequest) Reset() { |
| *x = PreviewDeleteGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[7] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *PreviewDeleteGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*PreviewDeleteGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *PreviewDeleteGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[7] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use PreviewDeleteGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*PreviewDeleteGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{7} |
| } |
| |
| func (x *PreviewDeleteGameServerClusterRequest) GetName() string { |
| if x != nil { |
| return x.Name |
| } |
| return "" |
| } |
| |
| func (x *PreviewDeleteGameServerClusterRequest) GetPreviewTime() *timestamp.Timestamp { |
| if x != nil { |
| return x.PreviewTime |
| } |
| return nil |
| } |
| |
| // Response message for |
| // GameServerClustersService.PreviewDeleteGameServerCluster. |
| type PreviewDeleteGameServerClusterResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // The ETag of the game server cluster. |
| Etag string `protobuf:"bytes,2,opt,name=etag,proto3" json:"etag,omitempty"` |
| // The target state. |
| TargetState *TargetState `protobuf:"bytes,3,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"` |
| } |
| |
| func (x *PreviewDeleteGameServerClusterResponse) Reset() { |
| *x = PreviewDeleteGameServerClusterResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[8] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *PreviewDeleteGameServerClusterResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*PreviewDeleteGameServerClusterResponse) ProtoMessage() {} |
| |
| func (x *PreviewDeleteGameServerClusterResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[8] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use PreviewDeleteGameServerClusterResponse.ProtoReflect.Descriptor instead. |
| func (*PreviewDeleteGameServerClusterResponse) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{8} |
| } |
| |
| func (x *PreviewDeleteGameServerClusterResponse) GetEtag() string { |
| if x != nil { |
| return x.Etag |
| } |
| return "" |
| } |
| |
| func (x *PreviewDeleteGameServerClusterResponse) GetTargetState() *TargetState { |
| if x != nil { |
| return x.TargetState |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.UpdateGameServerCluster. |
| type UpdateGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The game server cluster to be updated. |
| // Only fields specified in update_mask are updated. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,1,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| // Required. Mask of fields to update. At least one path must be supplied in |
| // this field. For the `FieldMask` definition, see |
| // https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask |
| UpdateMask *field_mask.FieldMask `protobuf:"bytes,2,opt,name=update_mask,json=updateMask,proto3" json:"update_mask,omitempty"` |
| } |
| |
| func (x *UpdateGameServerClusterRequest) Reset() { |
| *x = UpdateGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[9] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *UpdateGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*UpdateGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *UpdateGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[9] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use UpdateGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*UpdateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{9} |
| } |
| |
| func (x *UpdateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if x != nil { |
| return x.GameServerCluster |
| } |
| return nil |
| } |
| |
| func (x *UpdateGameServerClusterRequest) GetUpdateMask() *field_mask.FieldMask { |
| if x != nil { |
| return x.UpdateMask |
| } |
| return nil |
| } |
| |
| // Request message for GameServerClustersService.UpdateGameServerCluster. |
| type PreviewUpdateGameServerClusterRequest struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The game server cluster to be updated. |
| // Only fields specified in update_mask are updated. |
| GameServerCluster *GameServerCluster `protobuf:"bytes,1,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"` |
| // Required. Mask of fields to update. At least one path must be supplied in |
| // this field. For the `FieldMask` definition, see |
| // https://developers.google.com/protocol-buffers/docs/reference/google.protobuf#fieldmask |
| UpdateMask *field_mask.FieldMask `protobuf:"bytes,2,opt,name=update_mask,json=updateMask,proto3" json:"update_mask,omitempty"` |
| // Optional. The target timestamp to compute the preview. |
| PreviewTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"` |
| } |
| |
| func (x *PreviewUpdateGameServerClusterRequest) Reset() { |
| *x = PreviewUpdateGameServerClusterRequest{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[10] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *PreviewUpdateGameServerClusterRequest) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*PreviewUpdateGameServerClusterRequest) ProtoMessage() {} |
| |
| func (x *PreviewUpdateGameServerClusterRequest) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[10] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use PreviewUpdateGameServerClusterRequest.ProtoReflect.Descriptor instead. |
| func (*PreviewUpdateGameServerClusterRequest) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{10} |
| } |
| |
| func (x *PreviewUpdateGameServerClusterRequest) GetGameServerCluster() *GameServerCluster { |
| if x != nil { |
| return x.GameServerCluster |
| } |
| return nil |
| } |
| |
| func (x *PreviewUpdateGameServerClusterRequest) GetUpdateMask() *field_mask.FieldMask { |
| if x != nil { |
| return x.UpdateMask |
| } |
| return nil |
| } |
| |
| func (x *PreviewUpdateGameServerClusterRequest) GetPreviewTime() *timestamp.Timestamp { |
| if x != nil { |
| return x.PreviewTime |
| } |
| return nil |
| } |
| |
| // Response message for GameServerClustersService.PreviewUpdateGameServerCluster |
| type PreviewUpdateGameServerClusterResponse struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // The ETag of the game server cluster. |
| Etag string `protobuf:"bytes,2,opt,name=etag,proto3" json:"etag,omitempty"` |
| // The target state. |
| TargetState *TargetState `protobuf:"bytes,3,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"` |
| } |
| |
| func (x *PreviewUpdateGameServerClusterResponse) Reset() { |
| *x = PreviewUpdateGameServerClusterResponse{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[11] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *PreviewUpdateGameServerClusterResponse) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*PreviewUpdateGameServerClusterResponse) ProtoMessage() {} |
| |
| func (x *PreviewUpdateGameServerClusterResponse) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[11] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use PreviewUpdateGameServerClusterResponse.ProtoReflect.Descriptor instead. |
| func (*PreviewUpdateGameServerClusterResponse) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{11} |
| } |
| |
| func (x *PreviewUpdateGameServerClusterResponse) GetEtag() string { |
| if x != nil { |
| return x.Etag |
| } |
| return "" |
| } |
| |
| func (x *PreviewUpdateGameServerClusterResponse) GetTargetState() *TargetState { |
| if x != nil { |
| return x.TargetState |
| } |
| return nil |
| } |
| |
| // The game server cluster connection information. |
| type GameServerClusterConnectionInfo struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // The location of the Kubernetes cluster. |
| // |
| // Types that are assignable to ClusterReference: |
| // |
| // *GameServerClusterConnectionInfo_GkeClusterReference |
| ClusterReference isGameServerClusterConnectionInfo_ClusterReference `protobuf_oneof:"cluster_reference"` |
| // Namespace designated on the game server cluster where the Agones game |
| // server instances will be created. Existence of the namespace will be |
| // validated during creation. |
| Namespace string `protobuf:"bytes,5,opt,name=namespace,proto3" json:"namespace,omitempty"` |
| } |
| |
| func (x *GameServerClusterConnectionInfo) Reset() { |
| *x = GameServerClusterConnectionInfo{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[12] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *GameServerClusterConnectionInfo) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*GameServerClusterConnectionInfo) ProtoMessage() {} |
| |
| func (x *GameServerClusterConnectionInfo) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[12] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use GameServerClusterConnectionInfo.ProtoReflect.Descriptor instead. |
| func (*GameServerClusterConnectionInfo) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{12} |
| } |
| |
| func (m *GameServerClusterConnectionInfo) GetClusterReference() isGameServerClusterConnectionInfo_ClusterReference { |
| if m != nil { |
| return m.ClusterReference |
| } |
| return nil |
| } |
| |
| func (x *GameServerClusterConnectionInfo) GetGkeClusterReference() *GkeClusterReference { |
| if x, ok := x.GetClusterReference().(*GameServerClusterConnectionInfo_GkeClusterReference); ok { |
| return x.GkeClusterReference |
| } |
| return nil |
| } |
| |
| func (x *GameServerClusterConnectionInfo) GetNamespace() string { |
| if x != nil { |
| return x.Namespace |
| } |
| return "" |
| } |
| |
| type isGameServerClusterConnectionInfo_ClusterReference interface { |
| isGameServerClusterConnectionInfo_ClusterReference() |
| } |
| |
| type GameServerClusterConnectionInfo_GkeClusterReference struct { |
| // Reference to the GKE cluster where the game servers are installed. |
| GkeClusterReference *GkeClusterReference `protobuf:"bytes,7,opt,name=gke_cluster_reference,json=gkeClusterReference,proto3,oneof"` |
| } |
| |
| func (*GameServerClusterConnectionInfo_GkeClusterReference) isGameServerClusterConnectionInfo_ClusterReference() { |
| } |
| |
| // A reference to a GKE cluster. |
| type GkeClusterReference struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // The full or partial name of a GKE cluster, using one of the following |
| // forms: |
| // - `projects/{project}/locations/{location}/clusters/{cluster}` |
| // - `locations/{location}/clusters/{cluster}` |
| // - `{cluster}` |
| // |
| // If project and location are not specified, the project and location of the |
| // GameServerCluster resource are used to generate the full name of the |
| // GKE cluster. |
| Cluster string `protobuf:"bytes,1,opt,name=cluster,proto3" json:"cluster,omitempty"` |
| } |
| |
| func (x *GkeClusterReference) Reset() { |
| *x = GkeClusterReference{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[13] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *GkeClusterReference) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*GkeClusterReference) ProtoMessage() {} |
| |
| func (x *GkeClusterReference) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[13] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use GkeClusterReference.ProtoReflect.Descriptor instead. |
| func (*GkeClusterReference) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{13} |
| } |
| |
| func (x *GkeClusterReference) GetCluster() string { |
| if x != nil { |
| return x.Cluster |
| } |
| return "" |
| } |
| |
| // A game server cluster resource. |
| type GameServerCluster struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Required. The resource name of the game server cluster, in the following form: |
| // `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| // For example, |
| // `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` |
| // Output only. The creation time. |
| CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"` |
| // Output only. The last-modified time. |
| UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"` |
| // The labels associated with this game server cluster. Each label is a |
| // key-value pair. |
| Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` |
| // The game server cluster connection information. This information is used to |
| // manage game server clusters. |
| ConnectionInfo *GameServerClusterConnectionInfo `protobuf:"bytes,5,opt,name=connection_info,json=connectionInfo,proto3" json:"connection_info,omitempty"` |
| // ETag of the resource. |
| Etag string `protobuf:"bytes,6,opt,name=etag,proto3" json:"etag,omitempty"` |
| // Human readable description of the cluster. |
| Description string `protobuf:"bytes,7,opt,name=description,proto3" json:"description,omitempty"` |
| // Output only. The state of the Kubernetes cluster, this will be available if |
| // 'view' is set to `FULL` in the relevant List/Get/Preview request. |
| ClusterState *KubernetesClusterState `protobuf:"bytes,11,opt,name=cluster_state,json=clusterState,proto3" json:"cluster_state,omitempty"` |
| } |
| |
| func (x *GameServerCluster) Reset() { |
| *x = GameServerCluster{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[14] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *GameServerCluster) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*GameServerCluster) ProtoMessage() {} |
| |
| func (x *GameServerCluster) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[14] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use GameServerCluster.ProtoReflect.Descriptor instead. |
| func (*GameServerCluster) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{14} |
| } |
| |
| func (x *GameServerCluster) GetName() string { |
| if x != nil { |
| return x.Name |
| } |
| return "" |
| } |
| |
| func (x *GameServerCluster) GetCreateTime() *timestamp.Timestamp { |
| if x != nil { |
| return x.CreateTime |
| } |
| return nil |
| } |
| |
| func (x *GameServerCluster) GetUpdateTime() *timestamp.Timestamp { |
| if x != nil { |
| return x.UpdateTime |
| } |
| return nil |
| } |
| |
| func (x *GameServerCluster) GetLabels() map[string]string { |
| if x != nil { |
| return x.Labels |
| } |
| return nil |
| } |
| |
| func (x *GameServerCluster) GetConnectionInfo() *GameServerClusterConnectionInfo { |
| if x != nil { |
| return x.ConnectionInfo |
| } |
| return nil |
| } |
| |
| func (x *GameServerCluster) GetEtag() string { |
| if x != nil { |
| return x.Etag |
| } |
| return "" |
| } |
| |
| func (x *GameServerCluster) GetDescription() string { |
| if x != nil { |
| return x.Description |
| } |
| return "" |
| } |
| |
| func (x *GameServerCluster) GetClusterState() *KubernetesClusterState { |
| if x != nil { |
| return x.ClusterState |
| } |
| return nil |
| } |
| |
| // The state of the Kubernetes cluster. |
| type KubernetesClusterState struct { |
| state protoimpl.MessageState |
| sizeCache protoimpl.SizeCache |
| unknownFields protoimpl.UnknownFields |
| |
| // Output only. The version of Agones currently installed in the registered Kubernetes |
| // cluster. |
| AgonesVersionInstalled string `protobuf:"bytes,1,opt,name=agones_version_installed,json=agonesVersionInstalled,proto3" json:"agones_version_installed,omitempty"` |
| // Output only. The version of Kubernetes that is currently used in the registered |
| // Kubernetes cluster (as detected by the Cloud Game Servers service). |
| KubernetesVersionInstalled string `protobuf:"bytes,2,opt,name=kubernetes_version_installed,json=kubernetesVersionInstalled,proto3" json:"kubernetes_version_installed,omitempty"` |
| // Output only. The state for the installed versions of Agones/Kubernetes. |
| InstallationState KubernetesClusterState_InstallationState `protobuf:"varint,3,opt,name=installation_state,json=installationState,proto3,enum=google.cloud.gaming.v1.KubernetesClusterState_InstallationState" json:"installation_state,omitempty"` |
| // Output only. The detailed error message for the installed versions of Agones/Kubernetes. |
| VersionInstalledErrorMessage string `protobuf:"bytes,4,opt,name=version_installed_error_message,json=versionInstalledErrorMessage,proto3" json:"version_installed_error_message,omitempty"` |
| // Output only. The cloud provider type reported by the first node's providerID in the list |
| // of nodes on the Kubernetes endpoint. On Kubernetes platforms that support |
| // zero-node clusters (like GKE-on-GCP), the provider type will be empty. |
| Provider string `protobuf:"bytes,5,opt,name=provider,proto3" json:"provider,omitempty"` |
| // Output only. The version of Agones that is targeted to be installed in the cluster. |
| AgonesVersionTargeted string `protobuf:"bytes,6,opt,name=agones_version_targeted,json=agonesVersionTargeted,proto3" json:"agones_version_targeted,omitempty"` |
| } |
| |
| func (x *KubernetesClusterState) Reset() { |
| *x = KubernetesClusterState{} |
| if protoimpl.UnsafeEnabled { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[15] |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| ms.StoreMessageInfo(mi) |
| } |
| } |
| |
| func (x *KubernetesClusterState) String() string { |
| return protoimpl.X.MessageStringOf(x) |
| } |
| |
| func (*KubernetesClusterState) ProtoMessage() {} |
| |
| func (x *KubernetesClusterState) ProtoReflect() protoreflect.Message { |
| mi := &file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[15] |
| if protoimpl.UnsafeEnabled && x != nil { |
| ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| if ms.LoadMessageInfo() == nil { |
| ms.StoreMessageInfo(mi) |
| } |
| return ms |
| } |
| return mi.MessageOf(x) |
| } |
| |
| // Deprecated: Use KubernetesClusterState.ProtoReflect.Descriptor instead. |
| func (*KubernetesClusterState) Descriptor() ([]byte, []int) { |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP(), []int{15} |
| } |
| |
| func (x *KubernetesClusterState) GetAgonesVersionInstalled() string { |
| if x != nil { |
| return x.AgonesVersionInstalled |
| } |
| return "" |
| } |
| |
| func (x *KubernetesClusterState) GetKubernetesVersionInstalled() string { |
| if x != nil { |
| return x.KubernetesVersionInstalled |
| } |
| return "" |
| } |
| |
| func (x *KubernetesClusterState) GetInstallationState() KubernetesClusterState_InstallationState { |
| if x != nil { |
| return x.InstallationState |
| } |
| return KubernetesClusterState_INSTALLATION_STATE_UNSPECIFIED |
| } |
| |
| func (x *KubernetesClusterState) GetVersionInstalledErrorMessage() string { |
| if x != nil { |
| return x.VersionInstalledErrorMessage |
| } |
| return "" |
| } |
| |
| func (x *KubernetesClusterState) GetProvider() string { |
| if x != nil { |
| return x.Provider |
| } |
| return "" |
| } |
| |
| func (x *KubernetesClusterState) GetAgonesVersionTargeted() string { |
| if x != nil { |
| return x.AgonesVersionTargeted |
| } |
| return "" |
| } |
| |
| var File_google_cloud_gaming_v1_game_server_clusters_proto protoreflect.FileDescriptor |
| |
| var file_google_cloud_gaming_v1_game_server_clusters_proto_rawDesc = []byte{ |
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| } |
| |
| var ( |
| file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescOnce sync.Once |
| file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescData = file_google_cloud_gaming_v1_game_server_clusters_proto_rawDesc |
| ) |
| |
| func file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescGZIP() []byte { |
| file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescOnce.Do(func() { |
| file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescData = protoimpl.X.CompressGZIP(file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescData) |
| }) |
| return file_google_cloud_gaming_v1_game_server_clusters_proto_rawDescData |
| } |
| |
| var file_google_cloud_gaming_v1_game_server_clusters_proto_enumTypes = make([]protoimpl.EnumInfo, 2) |
| var file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes = make([]protoimpl.MessageInfo, 17) |
| var file_google_cloud_gaming_v1_game_server_clusters_proto_goTypes = []interface{}{ |
| (GameServerClusterView)(0), // 0: google.cloud.gaming.v1.GameServerClusterView |
| (KubernetesClusterState_InstallationState)(0), // 1: google.cloud.gaming.v1.KubernetesClusterState.InstallationState |
| (*ListGameServerClustersRequest)(nil), // 2: google.cloud.gaming.v1.ListGameServerClustersRequest |
| (*ListGameServerClustersResponse)(nil), // 3: google.cloud.gaming.v1.ListGameServerClustersResponse |
| (*GetGameServerClusterRequest)(nil), // 4: google.cloud.gaming.v1.GetGameServerClusterRequest |
| (*CreateGameServerClusterRequest)(nil), // 5: google.cloud.gaming.v1.CreateGameServerClusterRequest |
| (*PreviewCreateGameServerClusterRequest)(nil), // 6: google.cloud.gaming.v1.PreviewCreateGameServerClusterRequest |
| (*PreviewCreateGameServerClusterResponse)(nil), // 7: google.cloud.gaming.v1.PreviewCreateGameServerClusterResponse |
| (*DeleteGameServerClusterRequest)(nil), // 8: google.cloud.gaming.v1.DeleteGameServerClusterRequest |
| (*PreviewDeleteGameServerClusterRequest)(nil), // 9: google.cloud.gaming.v1.PreviewDeleteGameServerClusterRequest |
| (*PreviewDeleteGameServerClusterResponse)(nil), // 10: google.cloud.gaming.v1.PreviewDeleteGameServerClusterResponse |
| (*UpdateGameServerClusterRequest)(nil), // 11: google.cloud.gaming.v1.UpdateGameServerClusterRequest |
| (*PreviewUpdateGameServerClusterRequest)(nil), // 12: google.cloud.gaming.v1.PreviewUpdateGameServerClusterRequest |
| (*PreviewUpdateGameServerClusterResponse)(nil), // 13: google.cloud.gaming.v1.PreviewUpdateGameServerClusterResponse |
| (*GameServerClusterConnectionInfo)(nil), // 14: google.cloud.gaming.v1.GameServerClusterConnectionInfo |
| (*GkeClusterReference)(nil), // 15: google.cloud.gaming.v1.GkeClusterReference |
| (*GameServerCluster)(nil), // 16: google.cloud.gaming.v1.GameServerCluster |
| (*KubernetesClusterState)(nil), // 17: google.cloud.gaming.v1.KubernetesClusterState |
| nil, // 18: google.cloud.gaming.v1.GameServerCluster.LabelsEntry |
| (*timestamp.Timestamp)(nil), // 19: google.protobuf.Timestamp |
| (*TargetState)(nil), // 20: google.cloud.gaming.v1.TargetState |
| (*field_mask.FieldMask)(nil), // 21: google.protobuf.FieldMask |
| } |
| var file_google_cloud_gaming_v1_game_server_clusters_proto_depIdxs = []int32{ |
| 0, // 0: google.cloud.gaming.v1.ListGameServerClustersRequest.view:type_name -> google.cloud.gaming.v1.GameServerClusterView |
| 16, // 1: google.cloud.gaming.v1.ListGameServerClustersResponse.game_server_clusters:type_name -> google.cloud.gaming.v1.GameServerCluster |
| 0, // 2: google.cloud.gaming.v1.GetGameServerClusterRequest.view:type_name -> google.cloud.gaming.v1.GameServerClusterView |
| 16, // 3: google.cloud.gaming.v1.CreateGameServerClusterRequest.game_server_cluster:type_name -> google.cloud.gaming.v1.GameServerCluster |
| 16, // 4: google.cloud.gaming.v1.PreviewCreateGameServerClusterRequest.game_server_cluster:type_name -> google.cloud.gaming.v1.GameServerCluster |
| 19, // 5: google.cloud.gaming.v1.PreviewCreateGameServerClusterRequest.preview_time:type_name -> google.protobuf.Timestamp |
| 0, // 6: google.cloud.gaming.v1.PreviewCreateGameServerClusterRequest.view:type_name -> google.cloud.gaming.v1.GameServerClusterView |
| 20, // 7: google.cloud.gaming.v1.PreviewCreateGameServerClusterResponse.target_state:type_name -> google.cloud.gaming.v1.TargetState |
| 17, // 8: google.cloud.gaming.v1.PreviewCreateGameServerClusterResponse.cluster_state:type_name -> google.cloud.gaming.v1.KubernetesClusterState |
| 19, // 9: google.cloud.gaming.v1.PreviewDeleteGameServerClusterRequest.preview_time:type_name -> google.protobuf.Timestamp |
| 20, // 10: google.cloud.gaming.v1.PreviewDeleteGameServerClusterResponse.target_state:type_name -> google.cloud.gaming.v1.TargetState |
| 16, // 11: google.cloud.gaming.v1.UpdateGameServerClusterRequest.game_server_cluster:type_name -> google.cloud.gaming.v1.GameServerCluster |
| 21, // 12: google.cloud.gaming.v1.UpdateGameServerClusterRequest.update_mask:type_name -> google.protobuf.FieldMask |
| 16, // 13: google.cloud.gaming.v1.PreviewUpdateGameServerClusterRequest.game_server_cluster:type_name -> google.cloud.gaming.v1.GameServerCluster |
| 21, // 14: google.cloud.gaming.v1.PreviewUpdateGameServerClusterRequest.update_mask:type_name -> google.protobuf.FieldMask |
| 19, // 15: google.cloud.gaming.v1.PreviewUpdateGameServerClusterRequest.preview_time:type_name -> google.protobuf.Timestamp |
| 20, // 16: google.cloud.gaming.v1.PreviewUpdateGameServerClusterResponse.target_state:type_name -> google.cloud.gaming.v1.TargetState |
| 15, // 17: google.cloud.gaming.v1.GameServerClusterConnectionInfo.gke_cluster_reference:type_name -> google.cloud.gaming.v1.GkeClusterReference |
| 19, // 18: google.cloud.gaming.v1.GameServerCluster.create_time:type_name -> google.protobuf.Timestamp |
| 19, // 19: google.cloud.gaming.v1.GameServerCluster.update_time:type_name -> google.protobuf.Timestamp |
| 18, // 20: google.cloud.gaming.v1.GameServerCluster.labels:type_name -> google.cloud.gaming.v1.GameServerCluster.LabelsEntry |
| 14, // 21: google.cloud.gaming.v1.GameServerCluster.connection_info:type_name -> google.cloud.gaming.v1.GameServerClusterConnectionInfo |
| 17, // 22: google.cloud.gaming.v1.GameServerCluster.cluster_state:type_name -> google.cloud.gaming.v1.KubernetesClusterState |
| 1, // 23: google.cloud.gaming.v1.KubernetesClusterState.installation_state:type_name -> google.cloud.gaming.v1.KubernetesClusterState.InstallationState |
| 24, // [24:24] is the sub-list for method output_type |
| 24, // [24:24] is the sub-list for method input_type |
| 24, // [24:24] is the sub-list for extension type_name |
| 24, // [24:24] is the sub-list for extension extendee |
| 0, // [0:24] is the sub-list for field type_name |
| } |
| |
| func init() { file_google_cloud_gaming_v1_game_server_clusters_proto_init() } |
| func file_google_cloud_gaming_v1_game_server_clusters_proto_init() { |
| if File_google_cloud_gaming_v1_game_server_clusters_proto != nil { |
| return |
| } |
| file_google_cloud_gaming_v1_common_proto_init() |
| if !protoimpl.UnsafeEnabled { |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*ListGameServerClustersRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*ListGameServerClustersResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*GetGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*CreateGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*PreviewCreateGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*PreviewCreateGameServerClusterResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*DeleteGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*PreviewDeleteGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*PreviewDeleteGameServerClusterResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*UpdateGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*PreviewUpdateGameServerClusterRequest); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*PreviewUpdateGameServerClusterResponse); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*GameServerClusterConnectionInfo); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*GkeClusterReference); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*GameServerCluster); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { |
| switch v := v.(*KubernetesClusterState); i { |
| case 0: |
| return &v.state |
| case 1: |
| return &v.sizeCache |
| case 2: |
| return &v.unknownFields |
| default: |
| return nil |
| } |
| } |
| } |
| file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes[12].OneofWrappers = []interface{}{ |
| (*GameServerClusterConnectionInfo_GkeClusterReference)(nil), |
| } |
| type x struct{} |
| out := protoimpl.TypeBuilder{ |
| File: protoimpl.DescBuilder{ |
| GoPackagePath: reflect.TypeOf(x{}).PkgPath(), |
| RawDescriptor: file_google_cloud_gaming_v1_game_server_clusters_proto_rawDesc, |
| NumEnums: 2, |
| NumMessages: 17, |
| NumExtensions: 0, |
| NumServices: 0, |
| }, |
| GoTypes: file_google_cloud_gaming_v1_game_server_clusters_proto_goTypes, |
| DependencyIndexes: file_google_cloud_gaming_v1_game_server_clusters_proto_depIdxs, |
| EnumInfos: file_google_cloud_gaming_v1_game_server_clusters_proto_enumTypes, |
| MessageInfos: file_google_cloud_gaming_v1_game_server_clusters_proto_msgTypes, |
| }.Build() |
| File_google_cloud_gaming_v1_game_server_clusters_proto = out.File |
| file_google_cloud_gaming_v1_game_server_clusters_proto_rawDesc = nil |
| file_google_cloud_gaming_v1_game_server_clusters_proto_goTypes = nil |
| file_google_cloud_gaming_v1_game_server_clusters_proto_depIdxs = nil |
| } |