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// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Code generated file. DO NOT EDIT.
// Package gameservices provides access to the Game Services API.
//
// For product documentation, see: https://cloud.google.com/solutions/gaming/
//
// Creating a client
//
// Usage example:
//
// import "google.golang.org/api/gameservices/v1beta"
// ...
// ctx := context.Background()
// gameservicesService, err := gameservices.NewService(ctx)
//
// In this example, Google Application Default Credentials are used for authentication.
//
// For information on how to create and obtain Application Default Credentials, see https://developers.google.com/identity/protocols/application-default-credentials.
//
// Other authentication options
//
// To use an API key for authentication (note: some APIs do not support API keys), use option.WithAPIKey:
//
// gameservicesService, err := gameservices.NewService(ctx, option.WithAPIKey("AIza..."))
//
// To use an OAuth token (e.g., a user token obtained via a three-legged OAuth flow), use option.WithTokenSource:
//
// config := &oauth2.Config{...}
// // ...
// token, err := config.Exchange(ctx, ...)
// gameservicesService, err := gameservices.NewService(ctx, option.WithTokenSource(config.TokenSource(ctx, token)))
//
// See https://godoc.org/google.golang.org/api/option/ for details on options.
package gameservices // import "google.golang.org/api/gameservices/v1beta"
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"net/http"
"net/url"
"strconv"
"strings"
googleapi "google.golang.org/api/googleapi"
gensupport "google.golang.org/api/internal/gensupport"
option "google.golang.org/api/option"
internaloption "google.golang.org/api/option/internaloption"
htransport "google.golang.org/api/transport/http"
)
// Always reference these packages, just in case the auto-generated code
// below doesn't.
var _ = bytes.NewBuffer
var _ = strconv.Itoa
var _ = fmt.Sprintf
var _ = json.NewDecoder
var _ = io.Copy
var _ = url.Parse
var _ = gensupport.MarshalJSON
var _ = googleapi.Version
var _ = errors.New
var _ = strings.Replace
var _ = context.Canceled
var _ = internaloption.WithDefaultEndpoint
const apiId = "gameservices:v1beta"
const apiName = "gameservices"
const apiVersion = "v1beta"
const basePath = "https://gameservices.googleapis.com/"
const mtlsBasePath = "https://gameservices.mtls.googleapis.com/"
// OAuth2 scopes used by this API.
const (
// View and manage your data across Google Cloud Platform services
CloudPlatformScope = "https://www.googleapis.com/auth/cloud-platform"
)
// NewService creates a new Service.
func NewService(ctx context.Context, opts ...option.ClientOption) (*Service, error) {
scopesOption := option.WithScopes(
"https://www.googleapis.com/auth/cloud-platform",
)
// NOTE: prepend, so we don't override user-specified scopes.
opts = append([]option.ClientOption{scopesOption}, opts...)
opts = append(opts, internaloption.WithDefaultEndpoint(basePath))
opts = append(opts, internaloption.WithDefaultMTLSEndpoint(mtlsBasePath))
client, endpoint, err := htransport.NewClient(ctx, opts...)
if err != nil {
return nil, err
}
s, err := New(client)
if err != nil {
return nil, err
}
if endpoint != "" {
s.BasePath = endpoint
}
return s, nil
}
// New creates a new Service. It uses the provided http.Client for requests.
//
// Deprecated: please use NewService instead.
// To provide a custom HTTP client, use option.WithHTTPClient.
// If you are using google.golang.org/api/googleapis/transport.APIKey, use option.WithAPIKey with NewService instead.
func New(client *http.Client) (*Service, error) {
if client == nil {
return nil, errors.New("client is nil")
}
s := &Service{client: client, BasePath: basePath}
s.Projects = NewProjectsService(s)
return s, nil
}
type Service struct {
client *http.Client
BasePath string // API endpoint base URL
UserAgent string // optional additional User-Agent fragment
Projects *ProjectsService
}
func (s *Service) userAgent() string {
if s.UserAgent == "" {
return googleapi.UserAgent
}
return googleapi.UserAgent + " " + s.UserAgent
}
func NewProjectsService(s *Service) *ProjectsService {
rs := &ProjectsService{s: s}
rs.Locations = NewProjectsLocationsService(s)
return rs
}
type ProjectsService struct {
s *Service
Locations *ProjectsLocationsService
}
func NewProjectsLocationsService(s *Service) *ProjectsLocationsService {
rs := &ProjectsLocationsService{s: s}
rs.GameServerDeployments = NewProjectsLocationsGameServerDeploymentsService(s)
rs.Operations = NewProjectsLocationsOperationsService(s)
rs.Realms = NewProjectsLocationsRealmsService(s)
return rs
}
type ProjectsLocationsService struct {
s *Service
GameServerDeployments *ProjectsLocationsGameServerDeploymentsService
Operations *ProjectsLocationsOperationsService
Realms *ProjectsLocationsRealmsService
}
func NewProjectsLocationsGameServerDeploymentsService(s *Service) *ProjectsLocationsGameServerDeploymentsService {
rs := &ProjectsLocationsGameServerDeploymentsService{s: s}
rs.Configs = NewProjectsLocationsGameServerDeploymentsConfigsService(s)
return rs
}
type ProjectsLocationsGameServerDeploymentsService struct {
s *Service
Configs *ProjectsLocationsGameServerDeploymentsConfigsService
}
func NewProjectsLocationsGameServerDeploymentsConfigsService(s *Service) *ProjectsLocationsGameServerDeploymentsConfigsService {
rs := &ProjectsLocationsGameServerDeploymentsConfigsService{s: s}
return rs
}
type ProjectsLocationsGameServerDeploymentsConfigsService struct {
s *Service
}
func NewProjectsLocationsOperationsService(s *Service) *ProjectsLocationsOperationsService {
rs := &ProjectsLocationsOperationsService{s: s}
return rs
}
type ProjectsLocationsOperationsService struct {
s *Service
}
func NewProjectsLocationsRealmsService(s *Service) *ProjectsLocationsRealmsService {
rs := &ProjectsLocationsRealmsService{s: s}
rs.GameServerClusters = NewProjectsLocationsRealmsGameServerClustersService(s)
return rs
}
type ProjectsLocationsRealmsService struct {
s *Service
GameServerClusters *ProjectsLocationsRealmsGameServerClustersService
}
func NewProjectsLocationsRealmsGameServerClustersService(s *Service) *ProjectsLocationsRealmsGameServerClustersService {
rs := &ProjectsLocationsRealmsGameServerClustersService{s: s}
return rs
}
type ProjectsLocationsRealmsGameServerClustersService struct {
s *Service
}
// AuditConfig: Specifies the audit configuration for a service. The
// configuration determines which permission types are logged, and what
// identities, if any, are exempted from logging. An AuditConfig must
// have one or more AuditLogConfigs. If there are AuditConfigs for both
// `allServices` and a specific service, the union of the two
// AuditConfigs is used for that service: the log_types specified in
// each AuditConfig are enabled, and the exempted_members in each
// AuditLogConfig are exempted. Example Policy with multiple
// AuditConfigs: { "audit_configs": [ { "service": "allServices",
// "audit_log_configs": [ { "log_type": "DATA_READ", "exempted_members":
// [ "user:jose@example.com" ] }, { "log_type": "DATA_WRITE" }, {
// "log_type": "ADMIN_READ" } ] }, { "service":
// "sampleservice.googleapis.com", "audit_log_configs": [ { "log_type":
// "DATA_READ" }, { "log_type": "DATA_WRITE", "exempted_members": [
// "user:aliya@example.com" ] } ] } ] } For sampleservice, this policy
// enables DATA_READ, DATA_WRITE and ADMIN_READ logging. It also exempts
// jose@example.com from DATA_READ logging, and aliya@example.com from
// DATA_WRITE logging.
type AuditConfig struct {
// AuditLogConfigs: The configuration for logging of each type of
// permission.
AuditLogConfigs []*AuditLogConfig `json:"auditLogConfigs,omitempty"`
ExemptedMembers []string `json:"exemptedMembers,omitempty"`
// Service: Specifies a service that will be enabled for audit logging.
// For example, `storage.googleapis.com`, `cloudsql.googleapis.com`.
// `allServices` is a special value that covers all services.
Service string `json:"service,omitempty"`
// ForceSendFields is a list of field names (e.g. "AuditLogConfigs") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "AuditLogConfigs") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *AuditConfig) MarshalJSON() ([]byte, error) {
type NoMethod AuditConfig
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// AuditLogConfig: Provides the configuration for logging a type of
// permissions. Example: { "audit_log_configs": [ { "log_type":
// "DATA_READ", "exempted_members": [ "user:jose@example.com" ] }, {
// "log_type": "DATA_WRITE" } ] } This enables 'DATA_READ' and
// 'DATA_WRITE' logging, while exempting jose@example.com from DATA_READ
// logging.
type AuditLogConfig struct {
// ExemptedMembers: Specifies the identities that do not cause logging
// for this type of permission. Follows the same format of
// Binding.members.
ExemptedMembers []string `json:"exemptedMembers,omitempty"`
IgnoreChildExemptions bool `json:"ignoreChildExemptions,omitempty"`
// LogType: The log type that this config enables.
//
// Possible values:
// "LOG_TYPE_UNSPECIFIED" - Default case. Should never be this.
// "ADMIN_READ" - Admin reads. Example: CloudIAM getIamPolicy
// "DATA_WRITE" - Data writes. Example: CloudSQL Users create
// "DATA_READ" - Data reads. Example: CloudSQL Users list
LogType string `json:"logType,omitempty"`
// ForceSendFields is a list of field names (e.g. "ExemptedMembers") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "ExemptedMembers") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *AuditLogConfig) MarshalJSON() ([]byte, error) {
type NoMethod AuditLogConfig
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// AuthorizationLoggingOptions: Authorization-related information used
// by Cloud Audit Logging.
type AuthorizationLoggingOptions struct {
// PermissionType: The type of the permission that was checked.
//
// Possible values:
// "PERMISSION_TYPE_UNSPECIFIED" - Default. Should not be used.
// "ADMIN_READ" - A read of admin (meta) data.
// "ADMIN_WRITE" - A write of admin (meta) data.
// "DATA_READ" - A read of standard data.
// "DATA_WRITE" - A write of standard data.
PermissionType string `json:"permissionType,omitempty"`
// ForceSendFields is a list of field names (e.g. "PermissionType") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "PermissionType") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *AuthorizationLoggingOptions) MarshalJSON() ([]byte, error) {
type NoMethod AuthorizationLoggingOptions
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Binding: Associates `members` with a `role`.
type Binding struct {
// BindingId: A client-specified ID for this binding. Expected to be
// globally unique to support the internal bindings-by-ID API.
BindingId string `json:"bindingId,omitempty"`
// Condition: The condition that is associated with this binding. If the
// condition evaluates to `true`, then this binding applies to the
// current request. If the condition evaluates to `false`, then this
// binding does not apply to the current request. However, a different
// role binding might grant the same role to one or more of the members
// in this binding. To learn which resources support conditions in their
// IAM policies, see the [IAM
// documentation](https://cloud.google.com/iam/help/conditions/resource-p
// olicies).
Condition *Expr `json:"condition,omitempty"`
// Members: Specifies the identities requesting access for a Cloud
// Platform resource. `members` can have the following values: *
// `allUsers`: A special identifier that represents anyone who is on the
// internet; with or without a Google account. *
// `allAuthenticatedUsers`: A special identifier that represents anyone
// who is authenticated with a Google account or a service account. *
// `user:{emailid}`: An email address that represents a specific Google
// account. For example, `alice@example.com` . *
// `serviceAccount:{emailid}`: An email address that represents a
// service account. For example,
// `my-other-app@appspot.gserviceaccount.com`. * `group:{emailid}`: An
// email address that represents a Google group. For example,
// `admins@example.com`. * `deleted:user:{emailid}?uid={uniqueid}`: An
// email address (plus unique identifier) representing a user that has
// been recently deleted. For example,
// `alice@example.com?uid=123456789012345678901`. If the user is
// recovered, this value reverts to `user:{emailid}` and the recovered
// user retains the role in the binding. *
// `deleted:serviceAccount:{emailid}?uid={uniqueid}`: An email address
// (plus unique identifier) representing a service account that has been
// recently deleted. For example,
// `my-other-app@appspot.gserviceaccount.com?uid=123456789012345678901`.
// If the service account is undeleted, this value reverts to
// `serviceAccount:{emailid}` and the undeleted service account retains
// the role in the binding. * `deleted:group:{emailid}?uid={uniqueid}`:
// An email address (plus unique identifier) representing a Google group
// that has been recently deleted. For example,
// `admins@example.com?uid=123456789012345678901`. If the group is
// recovered, this value reverts to `group:{emailid}` and the recovered
// group retains the role in the binding. * `domain:{domain}`: The G
// Suite domain (primary) that represents all the users of that domain.
// For example, `google.com` or `example.com`.
Members []string `json:"members,omitempty"`
// Role: Role that is assigned to `members`. For example,
// `roles/viewer`, `roles/editor`, or `roles/owner`.
Role string `json:"role,omitempty"`
// ForceSendFields is a list of field names (e.g. "BindingId") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "BindingId") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Binding) MarshalJSON() ([]byte, error) {
type NoMethod Binding
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// CancelOperationRequest: The request message for
// Operations.CancelOperation.
type CancelOperationRequest struct {
}
// CloudAuditOptions: Write a Cloud Audit log
type CloudAuditOptions struct {
// AuthorizationLoggingOptions: Information used by the Cloud Audit
// Logging pipeline.
AuthorizationLoggingOptions *AuthorizationLoggingOptions `json:"authorizationLoggingOptions,omitempty"`
// LogName: The log_name to populate in the Cloud Audit Record.
//
// Possible values:
// "UNSPECIFIED_LOG_NAME" - Default. Should not be used.
// "ADMIN_ACTIVITY" - Corresponds to
// "cloudaudit.googleapis.com/activity"
// "DATA_ACCESS" - Corresponds to
// "cloudaudit.googleapis.com/data_access"
LogName string `json:"logName,omitempty"`
// ForceSendFields is a list of field names (e.g.
// "AuthorizationLoggingOptions") to unconditionally include in API
// requests. By default, fields with empty values are omitted from API
// requests. However, any non-pointer, non-interface field appearing in
// ForceSendFields will be sent to the server regardless of whether the
// field is empty or not. This may be used to include empty fields in
// Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g.
// "AuthorizationLoggingOptions") to include in API requests with the
// JSON null value. By default, fields with empty values are omitted
// from API requests. However, any field with an empty value appearing
// in NullFields will be sent to the server as null. It is an error if a
// field in this list has a non-empty value. This may be used to include
// null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *CloudAuditOptions) MarshalJSON() ([]byte, error) {
type NoMethod CloudAuditOptions
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Condition: A condition to be met.
type Condition struct {
// Iam: Trusted attributes supplied by the IAM system.
//
// Possible values:
// "NO_ATTR" - Default non-attribute.
// "AUTHORITY" - Either principal or (if present) authority selector.
// "ATTRIBUTION" - The principal (even if an authority selector is
// present), which must only be used for attribution, not authorization.
// "SECURITY_REALM" - Any of the security realms in the IAMContext
// (go/security-realms). When used with IN, the condition indicates "any
// of the request's realms match one of the given values; with NOT_IN,
// "none of the realms match any of the given values". Note that a value
// can be: - 'self' (i.e., allow connections from clients that are in
// the same security realm) - 'self:metro' (i.e., clients that are in
// the same metro) - 'self:cloud-region' (i.e., allow connections from
// clients that are in the same cloud region) - 'guardians' (i.e., allow
// connections from its guardian realms. See
// go/security-realms-glossary#guardian for more information.) - a realm
// (e.g., 'campus-abc') - a realm group (e.g.,
// 'realms-for-borg-cell-xx', see: go/realm-groups) A match is
// determined by a realm group membership check performed by a
// RealmAclRep object (go/realm-acl-howto). It is not permitted to grant
// access based on the *absence* of a realm, so realm conditions can
// only be used in a "positive" context (e.g., ALLOW/IN or DENY/NOT_IN).
// "APPROVER" - An approver (distinct from the requester) that has
// authorized this request. When used with IN, the condition indicates
// that one of the approvers associated with the request matches the
// specified principal, or is a member of the specified group. Approvers
// can only grant additional access, and are thus only used in a
// strictly positive context (e.g. ALLOW/IN or DENY/NOT_IN).
// "JUSTIFICATION_TYPE" - What types of justifications have been
// supplied with this request. String values should match enum names
// from security.credentials.JustificationType, e.g. "MANUAL_STRING". It
// is not permitted to grant access based on the *absence* of a
// justification, so justification conditions can only be used in a
// "positive" context (e.g., ALLOW/IN or DENY/NOT_IN). Multiple
// justifications, e.g., a Buganizer ID and a manually-entered reason,
// are normal and supported.
// "CREDENTIALS_TYPE" - What type of credentials have been supplied
// with this request. String values should match enum names from
// security_loas_l2.CredentialsType - currently, only
// CREDS_TYPE_EMERGENCY is supported. It is not permitted to grant
// access based on the *absence* of a credentials type, so the
// conditions can only be used in a "positive" context (e.g., ALLOW/IN
// or DENY/NOT_IN).
// "CREDS_ASSERTION" - EXPERIMENTAL -- DO NOT USE.
Iam string `json:"iam,omitempty"`
// Op: An operator to apply the subject with.
//
// Possible values:
// "NO_OP" - Default no-op.
// "EQUALS" - DEPRECATED. Use IN instead.
// "NOT_EQUALS" - DEPRECATED. Use NOT_IN instead.
// "IN" - The condition is true if the subject (or any element of it
// if it is a set) matches any of the supplied values.
// "NOT_IN" - The condition is true if the subject (or every element
// of it if it is a set) matches none of the supplied values.
// "DISCHARGED" - Subject is discharged
Op string `json:"op,omitempty"`
// Svc: Trusted attributes discharged by the service.
Svc string `json:"svc,omitempty"`
// Sys: Trusted attributes supplied by any service that owns resources
// and uses the IAM system for access control.
//
// Possible values:
// "NO_ATTR" - Default non-attribute type
// "REGION" - Region of the resource
// "SERVICE" - Service name
// "NAME" - Resource name
// "IP" - IP address of the caller
Sys string `json:"sys,omitempty"`
// Values: The objects of the condition.
Values []string `json:"values,omitempty"`
// ForceSendFields is a list of field names (e.g. "Iam") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Iam") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Condition) MarshalJSON() ([]byte, error) {
type NoMethod Condition
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// CounterOptions: Increment a streamz counter with the specified metric
// and field names. Metric names should start with a '/', generally be
// lowercase-only, and end in "_count". Field names should not contain
// an initial slash. The actual exported metric names will have
// "/iam/policy" prepended. Field names correspond to IAM request
// parameters and field values are their respective values. Supported
// field names: - "authority", which is "[token]" if IAMContext.token is
// present, otherwise the value of IAMContext.authority_selector if
// present, and otherwise a representation of IAMContext.principal; or -
// "iam_principal", a representation of IAMContext.principal even if a
// token or authority selector is present; or - "" (empty string),
// resulting in a counter with no fields. Examples: counter { metric:
// "/debug_access_count" field: "iam_principal" } ==> increment counter
// /iam/policy/debug_access_count {iam_principal=[value of
// IAMContext.principal]}
type CounterOptions struct {
// CustomFields: Custom fields.
CustomFields []*CustomField `json:"customFields,omitempty"`
// Field: The field value to attribute.
Field string `json:"field,omitempty"`
// Metric: The metric to update.
Metric string `json:"metric,omitempty"`
// ForceSendFields is a list of field names (e.g. "CustomFields") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CustomFields") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *CounterOptions) MarshalJSON() ([]byte, error) {
type NoMethod CounterOptions
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// CustomField: Custom fields. These can be used to create a counter
// with arbitrary field/value pairs. See: go/rpcsp-custom-fields.
type CustomField struct {
// Name: Name is the field name.
Name string `json:"name,omitempty"`
// Value: Value is the field value. It is important that in contrast to
// the CounterOptions.field, the value here is a constant that is not
// derived from the IAMContext.
Value string `json:"value,omitempty"`
// ForceSendFields is a list of field names (e.g. "Name") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Name") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *CustomField) MarshalJSON() ([]byte, error) {
type NoMethod CustomField
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// DataAccessOptions: Write a Data Access (Gin) log
type DataAccessOptions struct {
// Possible values:
// "LOG_MODE_UNSPECIFIED" - Client is not required to write a partial
// Gin log immediately after the authorization check. If client chooses
// to write one and it fails, client may either fail open (allow the
// operation to continue) or fail closed (handle as a DENY outcome).
// "LOG_FAIL_CLOSED" - The application's operation in the context of
// which this authorization check is being made may only be performed if
// it is successfully logged to Gin. For instance, the authorization
// library may satisfy this obligation by emitting a partial log entry
// at authorization check time and only returning ALLOW to the
// application if it succeeds. If a matching Rule has this directive,
// but the client has not indicated that it will honor such
// requirements, then the IAM check will result in authorization failure
// by setting CheckPolicyResponse.success=false.
LogMode string `json:"logMode,omitempty"`
// ForceSendFields is a list of field names (e.g. "LogMode") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "LogMode") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *DataAccessOptions) MarshalJSON() ([]byte, error) {
type NoMethod DataAccessOptions
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// DeployedClusterState: The game server cluster changes made by the
// game server deployment.
type DeployedClusterState struct {
// Cluster: The name of the cluster.
Cluster string `json:"cluster,omitempty"`
// FleetDetails: The details about the Agones fleets and autoscalers
// created in the game server cluster.
FleetDetails []*DeployedFleetDetails `json:"fleetDetails,omitempty"`
// ForceSendFields is a list of field names (e.g. "Cluster") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Cluster") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *DeployedClusterState) MarshalJSON() ([]byte, error) {
type NoMethod DeployedClusterState
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// DeployedFleet: Agones fleet specification and details.
type DeployedFleet struct {
// Fleet: The name of the Agones fleet.
Fleet string `json:"fleet,omitempty"`
// FleetSpec: The fleet spec retrieved from the Agones fleet.
FleetSpec string `json:"fleetSpec,omitempty"`
// SpecSource: The source spec that is used to create the Agones fleet.
// The GameServerConfig resource may no longer exist in the system.
SpecSource *SpecSource `json:"specSource,omitempty"`
// Status: The current status of the Agones fleet. Includes count of
// game servers in various states.
Status *DeployedFleetStatus `json:"status,omitempty"`
// ForceSendFields is a list of field names (e.g. "Fleet") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Fleet") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *DeployedFleet) MarshalJSON() ([]byte, error) {
type NoMethod DeployedFleet
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// DeployedFleetAutoscaler: Details about the Agones autoscaler.
type DeployedFleetAutoscaler struct {
// Autoscaler: The name of the Agones autoscaler.
Autoscaler string `json:"autoscaler,omitempty"`
// FleetAutoscalerSpec: The autoscaler spec retrieved from Agones.
FleetAutoscalerSpec string `json:"fleetAutoscalerSpec,omitempty"`
// SpecSource: The source spec that is used to create the autoscaler.
// The GameServerConfig resource may no longer exist in the system.
SpecSource *SpecSource `json:"specSource,omitempty"`
// ForceSendFields is a list of field names (e.g. "Autoscaler") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Autoscaler") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *DeployedFleetAutoscaler) MarshalJSON() ([]byte, error) {
type NoMethod DeployedFleetAutoscaler
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// DeployedFleetDetails: Details of the deployed Agones fleet.
type DeployedFleetDetails struct {
// DeployedAutoscaler: Information about the Agones autoscaler for that
// fleet.
DeployedAutoscaler *DeployedFleetAutoscaler `json:"deployedAutoscaler,omitempty"`
// DeployedFleet: Information about the Agones fleet.
DeployedFleet *DeployedFleet `json:"deployedFleet,omitempty"`
// ForceSendFields is a list of field names (e.g. "DeployedAutoscaler")
// to unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "DeployedAutoscaler") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *DeployedFleetDetails) MarshalJSON() ([]byte, error) {
type NoMethod DeployedFleetDetails
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// DeployedFleetStatus: DeployedFleetStatus has details about the Agones
// fleets such as how many are running, how many allocated, and so on.
type DeployedFleetStatus struct {
// AllocatedReplicas: The number of GameServer replicas in the ALLOCATED
// state in this fleet.
AllocatedReplicas int64 `json:"allocatedReplicas,omitempty,string"`
// ReadyReplicas: The number of GameServer replicas in the READY state
// in this fleet.
ReadyReplicas int64 `json:"readyReplicas,omitempty,string"`
// Replicas: The total number of current GameServer replicas in this
// fleet.
Replicas int64 `json:"replicas,omitempty,string"`
// ReservedReplicas: The number of GameServer replicas in the RESERVED
// state in this fleet. Reserved instances won't be deleted on scale
// down, but won't cause an autoscaler to scale up.
ReservedReplicas int64 `json:"reservedReplicas,omitempty,string"`
// ForceSendFields is a list of field names (e.g. "AllocatedReplicas")
// to unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "AllocatedReplicas") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *DeployedFleetStatus) MarshalJSON() ([]byte, error) {
type NoMethod DeployedFleetStatus
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Empty: A generic empty message that you can re-use to avoid defining
// duplicated empty messages in your APIs. A typical example is to use
// it as the request or the response type of an API method. For
// instance: service Foo { rpc Bar(google.protobuf.Empty) returns
// (google.protobuf.Empty); } The JSON representation for `Empty` is
// empty JSON object `{}`.
type Empty struct {
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
}
// Expr: Represents a textual expression in the Common Expression
// Language (CEL) syntax. CEL is a C-like expression language. The
// syntax and semantics of CEL are documented at
// https://github.com/google/cel-spec. Example (Comparison): title:
// "Summary size limit" description: "Determines if a summary is less
// than 100 chars" expression: "document.summary.size() < 100" Example
// (Equality): title: "Requestor is owner" description: "Determines if
// requestor is the document owner" expression: "document.owner ==
// request.auth.claims.email" Example (Logic): title: "Public documents"
// description: "Determine whether the document should be publicly
// visible" expression: "document.type != 'private' && document.type !=
// 'internal'" Example (Data Manipulation): title: "Notification string"
// description: "Create a notification string with a timestamp."
// expression: "'New message received at ' +
// string(document.create_time)" The exact variables and functions that
// may be referenced within an expression are determined by the service
// that evaluates it. See the service documentation for additional
// information.
type Expr struct {
// Description: Optional. Description of the expression. This is a
// longer text which describes the expression, e.g. when hovered over it
// in a UI.
Description string `json:"description,omitempty"`
// Expression: Textual representation of an expression in Common
// Expression Language syntax.
Expression string `json:"expression,omitempty"`
// Location: Optional. String indicating the location of the expression
// for error reporting, e.g. a file name and a position in the file.
Location string `json:"location,omitempty"`
// Title: Optional. Title for the expression, i.e. a short string
// describing its purpose. This can be used e.g. in UIs which allow to
// enter the expression.
Title string `json:"title,omitempty"`
// ForceSendFields is a list of field names (e.g. "Description") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Description") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Expr) MarshalJSON() ([]byte, error) {
type NoMethod Expr
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// FetchDeploymentStateRequest: Request message for
// GameServerDeploymentsService.FetchDeploymentState.
type FetchDeploymentStateRequest struct {
}
// FetchDeploymentStateResponse: Response message for
// GameServerDeploymentsService.FetchDeploymentState.
type FetchDeploymentStateResponse struct {
// ClusterState: The state of the game server deployment in each game
// server cluster.
ClusterState []*DeployedClusterState `json:"clusterState,omitempty"`
// Unavailable: List of locations that could not be reached.
Unavailable []string `json:"unavailable,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "ClusterState") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "ClusterState") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *FetchDeploymentStateResponse) MarshalJSON() ([]byte, error) {
type NoMethod FetchDeploymentStateResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// FleetConfig: Fleet configs for Agones.
type FleetConfig struct {
// FleetSpec: Agones fleet spec. Example spec:
// `https://agones.dev/site/docs/reference/fleet/`.
FleetSpec string `json:"fleetSpec,omitempty"`
// Name: The name of the FleetConfig.
Name string `json:"name,omitempty"`
// ForceSendFields is a list of field names (e.g. "FleetSpec") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "FleetSpec") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *FleetConfig) MarshalJSON() ([]byte, error) {
type NoMethod FleetConfig
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GameServerCluster: A game server cluster resource.
type GameServerCluster struct {
// ConnectionInfo: The game server cluster connection information. This
// information is used to manage game server clusters.
ConnectionInfo *GameServerClusterConnectionInfo `json:"connectionInfo,omitempty"`
// CreateTime: Output only. The creation time.
CreateTime string `json:"createTime,omitempty"`
// Description: Human readable description of the cluster.
Description string `json:"description,omitempty"`
// Etag: ETag of the resource.
Etag string `json:"etag,omitempty"`
// Labels: The labels associated with this game server cluster. Each
// label is a key-value pair.
Labels map[string]string `json:"labels,omitempty"`
// Name: Required. The resource name of the game server cluster. Uses
// the form:
// `projects/{project}/locations/{location}/realms/{realm}/gameServerClus
// ters/{cluster}`. For example,
// `projects/my-project/locations/{location}/realms/zanzibar/gameServerCl
// usters/my-onprem-cluster`.
Name string `json:"name,omitempty"`
// UpdateTime: Output only. The last-modified time.
UpdateTime string `json:"updateTime,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "ConnectionInfo") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "ConnectionInfo") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *GameServerCluster) MarshalJSON() ([]byte, error) {
type NoMethod GameServerCluster
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GameServerClusterConnectionInfo: The game server cluster connection
// information.
type GameServerClusterConnectionInfo struct {
// GkeClusterReference: Reference to the GKE cluster where the game
// servers are installed.
GkeClusterReference *GkeClusterReference `json:"gkeClusterReference,omitempty"`
// Namespace: Namespace designated on the game server cluster where the
// Agones game server instances will be created. Existence of the
// namespace will be validated during creation.
Namespace string `json:"namespace,omitempty"`
// ForceSendFields is a list of field names (e.g. "GkeClusterReference")
// to unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "GkeClusterReference") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *GameServerClusterConnectionInfo) MarshalJSON() ([]byte, error) {
type NoMethod GameServerClusterConnectionInfo
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GameServerConfig: A game server config resource.
type GameServerConfig struct {
// CreateTime: Output only. The creation time.
CreateTime string `json:"createTime,omitempty"`
// Description: The description of the game server config.
Description string `json:"description,omitempty"`
// FleetConfigs: FleetConfig contains a list of Agones fleet specs. Only
// one FleetConfig is allowed.
FleetConfigs []*FleetConfig `json:"fleetConfigs,omitempty"`
// Labels: The labels associated with this game server config. Each
// label is a key-value pair.
Labels map[string]string `json:"labels,omitempty"`
// Name: The resource name of the game server config. Uses the form:
// `projects/{project}/locations/{location}/gameServerDeployments/{deploy
// ment}/configs/{config}`. For example,
// `projects/my-project/locations/global/gameServerDeployments/my-game/co
// nfigs/my-config`.
Name string `json:"name,omitempty"`
// ScalingConfigs: The autoscaling settings.
ScalingConfigs []*ScalingConfig `json:"scalingConfigs,omitempty"`
// UpdateTime: Output only. The last-modified time.
UpdateTime string `json:"updateTime,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "CreateTime") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CreateTime") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *GameServerConfig) MarshalJSON() ([]byte, error) {
type NoMethod GameServerConfig
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GameServerConfigOverride: A game server config override.
type GameServerConfigOverride struct {
// ConfigVersion: The game server config for this override.
ConfigVersion string `json:"configVersion,omitempty"`
// RealmsSelector: Selector for choosing applicable realms.
RealmsSelector *RealmSelector `json:"realmsSelector,omitempty"`
// ForceSendFields is a list of field names (e.g. "ConfigVersion") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "ConfigVersion") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *GameServerConfigOverride) MarshalJSON() ([]byte, error) {
type NoMethod GameServerConfigOverride
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GameServerDeployment: A game server deployment resource.
type GameServerDeployment struct {
// CreateTime: Output only. The creation time.
CreateTime string `json:"createTime,omitempty"`
// Description: Human readable description of the game server
// delpoyment.
Description string `json:"description,omitempty"`
// Etag: ETag of the resource.
Etag string `json:"etag,omitempty"`
// Labels: The labels associated with this game server deployment. Each
// label is a key-value pair.
Labels map[string]string `json:"labels,omitempty"`
// Name: The resource name of the game server deployment. Uses the form:
// `projects/{project}/locations/{location}/gameServerDeployments/{deploy
// ment}`. For example,
// `projects/my-project/locations/global/gameServerDeployments/my-deploym
// ent`.
Name string `json:"name,omitempty"`
// UpdateTime: Output only. The last-modified time.
UpdateTime string `json:"updateTime,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "CreateTime") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CreateTime") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *GameServerDeployment) MarshalJSON() ([]byte, error) {
type NoMethod GameServerDeployment
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GameServerDeploymentRollout: The game server deployment rollout which
// represents the desired rollout state.
type GameServerDeploymentRollout struct {
// CreateTime: Output only. The creation time.
CreateTime string `json:"createTime,omitempty"`
// DefaultGameServerConfig: The default game server config is applied to
// all realms unless overridden in the rollout. For example,
// `projects/my-project/locations/global/gameServerDeployments/my-game/co
// nfigs/my-config`.
DefaultGameServerConfig string `json:"defaultGameServerConfig,omitempty"`
// Etag: ETag of the resource.
Etag string `json:"etag,omitempty"`
// GameServerConfigOverrides: Contains the game server config rollout
// overrides. Overrides are processed in the order they are listed. Once
// a match is found for a realm, the rest of the list is not processed.
GameServerConfigOverrides []*GameServerConfigOverride `json:"gameServerConfigOverrides,omitempty"`
// Name: The resource name of the game server deployment rollout. Uses
// the form:
// `projects/{project}/locations/{location}/gameServerDeployments/{deploy
// ment}/rollout`. For example,
// `projects/my-project/locations/global/gameServerDeployments/my-deploym
// ent/rollout`.
Name string `json:"name,omitempty"`
// UpdateTime: Output only. The last-modified time.
UpdateTime string `json:"updateTime,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "CreateTime") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CreateTime") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *GameServerDeploymentRollout) MarshalJSON() ([]byte, error) {
type NoMethod GameServerDeploymentRollout
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// GkeClusterReference: A reference to a GKE cluster.
type GkeClusterReference struct {
// Cluster: The full or partial name of a GKE cluster, using one of the
// following forms: *
// `projects/{project}/locations/{location}/clusters/{cluster}` *
// `locations/{location}/clusters/{cluster}` * `{cluster}` If project
// and location are not specified, the project and location of the
// GameServerCluster resource are used to generate the full name of the
// GKE cluster.
Cluster string `json:"cluster,omitempty"`
// ForceSendFields is a list of field names (e.g. "Cluster") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Cluster") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *GkeClusterReference) MarshalJSON() ([]byte, error) {
type NoMethod GkeClusterReference
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// LabelSelector: The label selector, used to group labels on the
// resources.
type LabelSelector struct {
// Labels: Resource labels for this selector.
Labels map[string]string `json:"labels,omitempty"`
// ForceSendFields is a list of field names (e.g. "Labels") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Labels") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *LabelSelector) MarshalJSON() ([]byte, error) {
type NoMethod LabelSelector
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ListGameServerClustersResponse: Response message for
// GameServerClustersService.ListGameServerClusters.
type ListGameServerClustersResponse struct {
// GameServerClusters: The list of game server clusters.
GameServerClusters []*GameServerCluster `json:"gameServerClusters,omitempty"`
// NextPageToken: Token to retrieve the next page of results, or empty
// if there are no more results in the list.
NextPageToken string `json:"nextPageToken,omitempty"`
// Unreachable: List of locations that could not be reached.
Unreachable []string `json:"unreachable,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "GameServerClusters")
// to unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "GameServerClusters") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *ListGameServerClustersResponse) MarshalJSON() ([]byte, error) {
type NoMethod ListGameServerClustersResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ListGameServerConfigsResponse: Response message for
// GameServerConfigsService.ListGameServerConfigs.
type ListGameServerConfigsResponse struct {
// GameServerConfigs: The list of game server configs.
GameServerConfigs []*GameServerConfig `json:"gameServerConfigs,omitempty"`
// NextPageToken: Token to retrieve the next page of results, or empty
// if there are no more results in the list.
NextPageToken string `json:"nextPageToken,omitempty"`
// Unreachable: List of locations that could not be reached.
Unreachable []string `json:"unreachable,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "GameServerConfigs")
// to unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "GameServerConfigs") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *ListGameServerConfigsResponse) MarshalJSON() ([]byte, error) {
type NoMethod ListGameServerConfigsResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ListGameServerDeploymentsResponse: Response message for
// GameServerDeploymentsService.ListGameServerDeployments.
type ListGameServerDeploymentsResponse struct {
// GameServerDeployments: The list of game server deployments.
GameServerDeployments []*GameServerDeployment `json:"gameServerDeployments,omitempty"`
// NextPageToken: Token to retrieve the next page of results, or empty
// if there are no more results in the list.
NextPageToken string `json:"nextPageToken,omitempty"`
// Unreachable: List of locations that could not be reached.
Unreachable []string `json:"unreachable,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g.
// "GameServerDeployments") to unconditionally include in API requests.
// By default, fields with empty values are omitted from API requests.
// However, any non-pointer, non-interface field appearing in
// ForceSendFields will be sent to the server regardless of whether the
// field is empty or not. This may be used to include empty fields in
// Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "GameServerDeployments") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *ListGameServerDeploymentsResponse) MarshalJSON() ([]byte, error) {
type NoMethod ListGameServerDeploymentsResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ListLocationsResponse: The response message for
// Locations.ListLocations.
type ListLocationsResponse struct {
// Locations: A list of locations that matches the specified filter in
// the request.
Locations []*Location `json:"locations,omitempty"`
// NextPageToken: The standard List next-page token.
NextPageToken string `json:"nextPageToken,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Locations") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Locations") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *ListLocationsResponse) MarshalJSON() ([]byte, error) {
type NoMethod ListLocationsResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ListOperationsResponse: The response message for
// Operations.ListOperations.
type ListOperationsResponse struct {
// NextPageToken: The standard List next-page token.
NextPageToken string `json:"nextPageToken,omitempty"`
// Operations: A list of operations that matches the specified filter in
// the request.
Operations []*Operation `json:"operations,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "NextPageToken") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "NextPageToken") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *ListOperationsResponse) MarshalJSON() ([]byte, error) {
type NoMethod ListOperationsResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ListRealmsResponse: Response message for RealmsService.ListRealms.
type ListRealmsResponse struct {
// NextPageToken: Token to retrieve the next page of results, or empty
// if there are no more results in the list.
NextPageToken string `json:"nextPageToken,omitempty"`
// Realms: The list of realms.
Realms []*Realm `json:"realms,omitempty"`
// Unreachable: List of locations that could not be reached.
Unreachable []string `json:"unreachable,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "NextPageToken") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "NextPageToken") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *ListRealmsResponse) MarshalJSON() ([]byte, error) {
type NoMethod ListRealmsResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Location: A resource that represents Google Cloud Platform location.
type Location struct {
// DisplayName: The friendly name for this location, typically a nearby
// city name. For example, "Tokyo".
DisplayName string `json:"displayName,omitempty"`
// Labels: Cross-service attributes for the location. For example
// {"cloud.googleapis.com/region": "us-east1"}
Labels map[string]string `json:"labels,omitempty"`
// LocationId: The canonical id for this location. For example:
// "us-east1".
LocationId string `json:"locationId,omitempty"`
// Metadata: Service-specific metadata. For example the available
// capacity at the given location.
Metadata googleapi.RawMessage `json:"metadata,omitempty"`
// Name: Resource name for the location, which may vary between
// implementations. For example:
// "projects/example-project/locations/us-east1"
Name string `json:"name,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "DisplayName") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "DisplayName") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Location) MarshalJSON() ([]byte, error) {
type NoMethod Location
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// LogConfig: Specifies what kind of log the caller must write
type LogConfig struct {
// CloudAudit: Cloud audit options.
CloudAudit *CloudAuditOptions `json:"cloudAudit,omitempty"`
// Counter: Counter options.
Counter *CounterOptions `json:"counter,omitempty"`
// DataAccess: Data access options.
DataAccess *DataAccessOptions `json:"dataAccess,omitempty"`
// ForceSendFields is a list of field names (e.g. "CloudAudit") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CloudAudit") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *LogConfig) MarshalJSON() ([]byte, error) {
type NoMethod LogConfig
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Operation: This resource represents a long-running operation that is
// the result of a network API call.
type Operation struct {
// Done: If the value is `false`, it means the operation is still in
// progress. If `true`, the operation is completed, and either `error`
// or `response` is available.
Done bool `json:"done,omitempty"`
// Error: The error result of the operation in case of failure or
// cancellation.
Error *Status `json:"error,omitempty"`
// Metadata: Service-specific metadata associated with the operation. It
// typically contains progress information and common metadata such as
// create time. Some services might not provide such metadata. Any
// method that returns a long-running operation should document the
// metadata type, if any.
Metadata googleapi.RawMessage `json:"metadata,omitempty"`
// Name: The server-assigned name, which is only unique within the same
// service that originally returns it. If you use the default HTTP
// mapping, the `name` should be a resource name ending with
// `operations/{unique_id}`.
Name string `json:"name,omitempty"`
// Response: The normal response of the operation in case of success. If
// the original method returns no data on success, such as `Delete`, the
// response is `google.protobuf.Empty`. If the original method is
// standard `Get`/`Create`/`Update`, the response should be the
// resource. For other methods, the response should have the type
// `XxxResponse`, where `Xxx` is the original method name. For example,
// if the original method name is `TakeSnapshot()`, the inferred
// response type is `TakeSnapshotResponse`.
Response googleapi.RawMessage `json:"response,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Done") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Done") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Operation) MarshalJSON() ([]byte, error) {
type NoMethod Operation
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// OperationMetadata: Represents the metadata of the long-running
// operation.
type OperationMetadata struct {
// ApiVersion: Output only. API version used to start the operation.
ApiVersion string `json:"apiVersion,omitempty"`
// CreateTime: Output only. The time the operation was created.
CreateTime string `json:"createTime,omitempty"`
// EndTime: Output only. The time the operation finished running.
EndTime string `json:"endTime,omitempty"`
// OperationStatus: Output only. Operation status for Game Services API
// operations. Operation status is in the form of key-value pairs where
// keys are resource IDs and the values show the status of the
// operation. In case of failures, the value includes an error code and
// error message.
OperationStatus map[string]OperationStatus `json:"operationStatus,omitempty"`
// RequestedCancellation: Output only. Identifies whether the user has
// requested cancellation of the operation. Operations that have
// successfully been cancelled have Operation.error value with a
// google.rpc.Status.code of 1, corresponding to `Code.CANCELLED`.
RequestedCancellation bool `json:"requestedCancellation,omitempty"`
// StatusMessage: Output only. Human-readable status of the operation,
// if any.
StatusMessage string `json:"statusMessage,omitempty"`
// Target: Output only. Server-defined resource path for the target of
// the operation.
Target string `json:"target,omitempty"`
// Unreachable: Output only. List of Locations that could not be
// reached.
Unreachable []string `json:"unreachable,omitempty"`
// Verb: Output only. Name of the verb executed by the operation.
Verb string `json:"verb,omitempty"`
// ForceSendFields is a list of field names (e.g. "ApiVersion") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "ApiVersion") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *OperationMetadata) MarshalJSON() ([]byte, error) {
type NoMethod OperationMetadata
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
type OperationStatus struct {
// Done: Output only. Whether the operation is done or still in
// progress.
Done bool `json:"done,omitempty"`
// ErrorCode: The error code in case of failures.
//
// Possible values:
// "ERROR_CODE_UNSPECIFIED"
// "INTERNAL_ERROR"
// "PERMISSION_DENIED"
// "CLUSTER_CONNECTION"
ErrorCode string `json:"errorCode,omitempty"`
// ErrorMessage: The human-readable error message.
ErrorMessage string `json:"errorMessage,omitempty"`
// ForceSendFields is a list of field names (e.g. "Done") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Done") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *OperationStatus) MarshalJSON() ([]byte, error) {
type NoMethod OperationStatus
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Policy: An Identity and Access Management (IAM) policy, which
// specifies access controls for Google Cloud resources. A `Policy` is a
// collection of `bindings`. A `binding` binds one or more `members` to
// a single `role`. Members can be user accounts, service accounts,
// Google groups, and domains (such as G Suite). A `role` is a named
// list of permissions; each `role` can be an IAM predefined role or a
// user-created custom role. For some types of Google Cloud resources, a
// `binding` can also specify a `condition`, which is a logical
// expression that allows access to a resource only if the expression
// evaluates to `true`. A condition can add constraints based on
// attributes of the request, the resource, or both. To learn which
// resources support conditions in their IAM policies, see the [IAM
// documentation](https://cloud.google.com/iam/help/conditions/resource-p
// olicies). **JSON example:** { "bindings": [ { "role":
// "roles/resourcemanager.organizationAdmin", "members": [
// "user:mike@example.com", "group:admins@example.com",
// "domain:google.com",
// "serviceAccount:my-project-id@appspot.gserviceaccount.com" ] }, {
// "role": "roles/resourcemanager.organizationViewer", "members": [
// "user:eve@example.com" ], "condition": { "title": "expirable access",
// "description": "Does not grant access after Sep 2020", "expression":
// "request.time < timestamp('2020-10-01T00:00:00.000Z')", } } ],
// "etag": "BwWWja0YfJA=", "version": 3 } **YAML example:** bindings: -
// members: - user:mike@example.com - group:admins@example.com -
// domain:google.com -
// serviceAccount:my-project-id@appspot.gserviceaccount.com role:
// roles/resourcemanager.organizationAdmin - members: -
// user:eve@example.com role: roles/resourcemanager.organizationViewer
// condition: title: expirable access description: Does not grant access
// after Sep 2020 expression: request.time <
// timestamp('2020-10-01T00:00:00.000Z') - etag: BwWWja0YfJA= - version:
// 3 For a description of IAM and its features, see the [IAM
// documentation](https://cloud.google.com/iam/docs/).
type Policy struct {
// AuditConfigs: Specifies cloud audit logging configuration for this
// policy.
AuditConfigs []*AuditConfig `json:"auditConfigs,omitempty"`
// Bindings: Associates a list of `members` to a `role`. Optionally, may
// specify a `condition` that determines how and when the `bindings` are
// applied. Each of the `bindings` must contain at least one member.
Bindings []*Binding `json:"bindings,omitempty"`
// Etag: `etag` is used for optimistic concurrency control as a way to
// help prevent simultaneous updates of a policy from overwriting each
// other. It is strongly suggested that systems make use of the `etag`
// in the read-modify-write cycle to perform policy updates in order to
// avoid race conditions: An `etag` is returned in the response to
// `getIamPolicy`, and systems are expected to put that etag in the
// request to `setIamPolicy` to ensure that their change will be applied
// to the same version of the policy. **Important:** If you use IAM
// Conditions, you must include the `etag` field whenever you call
// `setIamPolicy`. If you omit this field, then IAM allows you to
// overwrite a version `3` policy with a version `1` policy, and all of
// the conditions in the version `3` policy are lost.
Etag string `json:"etag,omitempty"`
IamOwned bool `json:"iamOwned,omitempty"`
// Rules: If more than one rule is specified, the rules are applied in
// the following manner: - All matching LOG rules are always applied. -
// If any DENY/DENY_WITH_LOG rule matches, permission is denied. Logging
// will be applied if one or more matching rule requires logging. -
// Otherwise, if any ALLOW/ALLOW_WITH_LOG rule matches, permission is
// granted. Logging will be applied if one or more matching rule
// requires logging. - Otherwise, if no rule applies, permission is
// denied.
Rules []*Rule `json:"rules,omitempty"`
// Version: Specifies the format of the policy. Valid values are `0`,
// `1`, and `3`. Requests that specify an invalid value are rejected.
// Any operation that affects conditional role bindings must specify
// version `3`. This requirement applies to the following operations: *
// Getting a policy that includes a conditional role binding * Adding a
// conditional role binding to a policy * Changing a conditional role
// binding in a policy * Removing any role binding, with or without a
// condition, from a policy that includes conditions **Important:** If
// you use IAM Conditions, you must include the `etag` field whenever
// you call `setIamPolicy`. If you omit this field, then IAM allows you
// to overwrite a version `3` policy with a version `1` policy, and all
// of the conditions in the version `3` policy are lost. If a policy
// does not include any conditions, operations on that policy may
// specify any valid version or leave the field unset. To learn which
// resources support conditions in their IAM policies, see the [IAM
// documentation](https://cloud.google.com/iam/help/conditions/resource-p
// olicies).
Version int64 `json:"version,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "AuditConfigs") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "AuditConfigs") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Policy) MarshalJSON() ([]byte, error) {
type NoMethod Policy
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// PreviewCreateGameServerClusterResponse: Response message for
// GameServerClustersService.PreviewCreateGameServerCluster.
type PreviewCreateGameServerClusterResponse struct {
// Etag: The ETag of the game server cluster.
Etag string `json:"etag,omitempty"`
// TargetState: The target state.
TargetState *TargetState `json:"targetState,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Etag") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Etag") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *PreviewCreateGameServerClusterResponse) MarshalJSON() ([]byte, error) {
type NoMethod PreviewCreateGameServerClusterResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// PreviewDeleteGameServerClusterResponse: Response message for
// GameServerClustersService.PreviewDeleteGameServerCluster.
type PreviewDeleteGameServerClusterResponse struct {
// Etag: The ETag of the game server cluster.
Etag string `json:"etag,omitempty"`
// TargetState: The target state.
TargetState *TargetState `json:"targetState,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Etag") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Etag") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *PreviewDeleteGameServerClusterResponse) MarshalJSON() ([]byte, error) {
type NoMethod PreviewDeleteGameServerClusterResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// PreviewGameServerDeploymentRolloutResponse: Response message for
// PreviewGameServerDeploymentRollout. This has details about the Agones
// fleet and autoscaler to be actuated.
type PreviewGameServerDeploymentRolloutResponse struct {
// Etag: ETag of the game server deployment.
Etag string `json:"etag,omitempty"`
// TargetState: The target state.
TargetState *TargetState `json:"targetState,omitempty"`
// Unavailable: Locations that could not be reached on this request.
Unavailable []string `json:"unavailable,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Etag") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Etag") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *PreviewGameServerDeploymentRolloutResponse) MarshalJSON() ([]byte, error) {
type NoMethod PreviewGameServerDeploymentRolloutResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// PreviewRealmUpdateResponse: Response message for
// RealmsService.PreviewRealmUpdate.
type PreviewRealmUpdateResponse struct {
// Etag: ETag of the realm.
Etag string `json:"etag,omitempty"`
// TargetState: The target state.
TargetState *TargetState `json:"targetState,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Etag") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Etag") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *PreviewRealmUpdateResponse) MarshalJSON() ([]byte, error) {
type NoMethod PreviewRealmUpdateResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// PreviewUpdateGameServerClusterResponse: Response message for
// GameServerClustersService.PreviewUpdateGameServerCluster
type PreviewUpdateGameServerClusterResponse struct {
// Etag: The ETag of the game server cluster.
Etag string `json:"etag,omitempty"`
// TargetState: The target state.
TargetState *TargetState `json:"targetState,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Etag") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Etag") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *PreviewUpdateGameServerClusterResponse) MarshalJSON() ([]byte, error) {
type NoMethod PreviewUpdateGameServerClusterResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Realm: A realm resource.
type Realm struct {
// CreateTime: Output only. The creation time.
CreateTime string `json:"createTime,omitempty"`
// Description: Human readable description of the realm.
Description string `json:"description,omitempty"`
// Etag: ETag of the resource.
Etag string `json:"etag,omitempty"`
// Labels: The labels associated with this realm. Each label is a
// key-value pair.
Labels map[string]string `json:"labels,omitempty"`
// Name: The resource name of the realm. Uses the form:
// `projects/{project}/locations/{location}/realms/{realm}`. For
// example, `projects/my-project/locations/{location}/realms/my-realm`.
Name string `json:"name,omitempty"`
// TimeZone: Required. Time zone where all policies targeting this realm
// are evaluated. The value of this field must be from the IANA time
// zone database: https://www.iana.org/time-zones.
TimeZone string `json:"timeZone,omitempty"`
// UpdateTime: Output only. The last-modified time.
UpdateTime string `json:"updateTime,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "CreateTime") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CreateTime") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Realm) MarshalJSON() ([]byte, error) {
type NoMethod Realm
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// RealmSelector: The realm selector, used to match realm resources.
type RealmSelector struct {
// Realms: List of realms to match.
Realms []string `json:"realms,omitempty"`
// ForceSendFields is a list of field names (e.g. "Realms") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Realms") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *RealmSelector) MarshalJSON() ([]byte, error) {
type NoMethod RealmSelector
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Rule: A rule to be applied in a Policy.
type Rule struct {
// Action: Required
//
// Possible values:
// "NO_ACTION" - Default no action.
// "ALLOW" - Matching 'Entries' grant access.
// "ALLOW_WITH_LOG" - Matching 'Entries' grant access and the caller
// promises to log the request per the returned log_configs.
// "DENY" - Matching 'Entries' deny access.
// "DENY_WITH_LOG" - Matching 'Entries' deny access and the caller
// promises to log the request per the returned log_configs.
// "LOG" - Matching 'Entries' tell IAM.Check callers to generate logs.
Action string `json:"action,omitempty"`
// Conditions: Additional restrictions that must be met. All conditions
// must pass for the rule to match.
Conditions []*Condition `json:"conditions,omitempty"`
// Description: Human-readable description of the rule.
Description string `json:"description,omitempty"`
// In: If one or more 'in' clauses are specified, the rule matches if
// the PRINCIPAL/AUTHORITY_SELECTOR is in at least one of these entries.
In []string `json:"in,omitempty"`
// LogConfig: The config returned to callers of tech.iam.IAM.CheckPolicy
// for any entries that match the LOG action.
LogConfig []*LogConfig `json:"logConfig,omitempty"`
// NotIn: If one or more 'not_in' clauses are specified, the rule
// matches if the PRINCIPAL/AUTHORITY_SELECTOR is in none of the
// entries. The format for in and not_in entries can be found at in the
// Local IAM documentation (see go/local-iam#features).
NotIn []string `json:"notIn,omitempty"`
// Permissions: A permission is a string of form '..' (e.g.,
// 'storage.buckets.list'). A value of '*' matches all permissions, and
// a verb part of '*' (e.g., 'storage.buckets.*') matches all verbs.
Permissions []string `json:"permissions,omitempty"`
// ForceSendFields is a list of field names (e.g. "Action") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Action") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Rule) MarshalJSON() ([]byte, error) {
type NoMethod Rule
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// ScalingConfig: Autoscaling config for an Agones fleet.
type ScalingConfig struct {
// FleetAutoscalerSpec: Required. Agones fleet autoscaler spec. Example
// spec: https://agones.dev/site/docs/reference/fleetautoscaler/
FleetAutoscalerSpec string `json:"fleetAutoscalerSpec,omitempty"`
// Name: Required. The name of the Scaling Config
Name string `json:"name,omitempty"`
// Schedules: The schedules to which this Scaling Config applies.
Schedules []*Schedule `json:"schedules,omitempty"`
// Selectors: Labels used to identify the game server clusters to which
// this Agones scaling config applies. A game server cluster is subject
// to this Agones scaling config if its labels match any of the selector
// entries.
Selectors []*LabelSelector `json:"selectors,omitempty"`
// ForceSendFields is a list of field names (e.g. "FleetAutoscalerSpec")
// to unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "FleetAutoscalerSpec") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *ScalingConfig) MarshalJSON() ([]byte, error) {
type NoMethod ScalingConfig
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Schedule: The schedule of a recurring or one time event. The event's
// time span is specified by start_time and end_time. If the scheduled
// event's timespan is larger than the cron_spec + cron_job_duration,
// the event will be recurring. If only cron_spec + cron_job_duration
// are specified, the event is effective starting at the local time
// specified by cron_spec, and is recurring. start_time|-------[cron
// job]-------[cron job]-------[cron job]---|end_time cron job: cron
// spec start time + duration
type Schedule struct {
// CronJobDuration: The duration for the cron job event. The duration of
// the event is effective after the cron job's start time.
CronJobDuration string `json:"cronJobDuration,omitempty"`
// CronSpec: The cron definition of the scheduled event. See
// https://en.wikipedia.org/wiki/Cron. Cron spec specifies the local
// time as defined by the realm.
CronSpec string `json:"cronSpec,omitempty"`
// EndTime: The end time of the event.
EndTime string `json:"endTime,omitempty"`
// StartTime: The start time of the event.
StartTime string `json:"startTime,omitempty"`
// ForceSendFields is a list of field names (e.g. "CronJobDuration") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "CronJobDuration") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *Schedule) MarshalJSON() ([]byte, error) {
type NoMethod Schedule
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// SetIamPolicyRequest: Request message for `SetIamPolicy` method.
type SetIamPolicyRequest struct {
// Policy: REQUIRED: The complete policy to be applied to the
// `resource`. The size of the policy is limited to a few 10s of KB. An
// empty policy is a valid policy but certain Cloud Platform services
// (such as Projects) might reject them.
Policy *Policy `json:"policy,omitempty"`
// UpdateMask: OPTIONAL: A FieldMask specifying which fields of the
// policy to modify. Only the fields in the mask will be modified. If no
// mask is provided, the following default mask is used: `paths:
// "bindings, etag"
UpdateMask string `json:"updateMask,omitempty"`
// ForceSendFields is a list of field names (e.g. "Policy") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Policy") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *SetIamPolicyRequest) MarshalJSON() ([]byte, error) {
type NoMethod SetIamPolicyRequest
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// SpecSource: Encapsulates Agones fleet spec and Agones autoscaler spec
// sources.
type SpecSource struct {
// GameServerConfigName: The game server config resource. Uses the form:
// `projects/{project}/locations/{location}/gameServerDeployments/{deploy
// ment_id}/configs/{config_id}`.
GameServerConfigName string `json:"gameServerConfigName,omitempty"`
// Name: The name of the Agones leet config or Agones scaling config
// used to derive the Agones fleet or Agones autoscaler spec.
Name string `json:"name,omitempty"`
// ForceSendFields is a list of field names (e.g.
// "GameServerConfigName") to unconditionally include in API requests.
// By default, fields with empty values are omitted from API requests.
// However, any non-pointer, non-interface field appearing in
// ForceSendFields will be sent to the server regardless of whether the
// field is empty or not. This may be used to include empty fields in
// Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "GameServerConfigName") to
// include in API requests with the JSON null value. By default, fields
// with empty values are omitted from API requests. However, any field
// with an empty value appearing in NullFields will be sent to the
// server as null. It is an error if a field in this list has a
// non-empty value. This may be used to include null fields in Patch
// requests.
NullFields []string `json:"-"`
}
func (s *SpecSource) MarshalJSON() ([]byte, error) {
type NoMethod SpecSource
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// Status: The `Status` type defines a logical error model that is
// suitable for different programming environments, including REST APIs
// and RPC APIs. It is used by [gRPC](https://github.com/grpc). Each
// `Status` message contains three pieces of data: error code, error
// message, and error details. You can find out more about this error
// model and how to work with it in the [API Design
// Guide](https://cloud.google.com/apis/design/errors).
type Status struct {
// Code: The status code, which should be an enum value of
// google.rpc.Code.
Code int64 `json:"code,omitempty"`
// Details: A list of messages that carry the error details. There is a
// common set of message types for APIs to use.
Details []googleapi.RawMessage `json:"details,omitempty"`
// Message: A developer-facing error message, which should be in
// English. Any user-facing error message should be localized and sent
// in the google.rpc.Status.details field, or localized by the client.
Message string `json:"message,omitempty"`
// ForceSendFields is a list of field names (e.g. "Code") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Code") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *Status) MarshalJSON() ([]byte, error) {
type NoMethod Status
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TargetDetails: Details about the Agones resources.
type TargetDetails struct {
// FleetDetails: Agones fleet details for game server clusters and game
// server deployments.
FleetDetails []*TargetFleetDetails `json:"fleetDetails,omitempty"`
// GameServerClusterName: The game server cluster name. Uses the form:
// `projects/{project}/locations/{location}/realms/{realm}/gameServerClus
// ters/{cluster}`.
GameServerClusterName string `json:"gameServerClusterName,omitempty"`
// GameServerDeploymentName: The game server deployment name. Uses the
// form:
// `projects/{project}/locations/{location}/gameServerDeployments/{deploy
// ment_id}`.
GameServerDeploymentName string `json:"gameServerDeploymentName,omitempty"`
// ForceSendFields is a list of field names (e.g. "FleetDetails") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "FleetDetails") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TargetDetails) MarshalJSON() ([]byte, error) {
type NoMethod TargetDetails
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TargetFleet: Target Agones fleet specification.
type TargetFleet struct {
// Name: The name of the Agones fleet.
Name string `json:"name,omitempty"`
// SpecSource: Encapsulates the source of the Agones fleet spec. The
// Agones fleet spec source.
SpecSource *SpecSource `json:"specSource,omitempty"`
// ForceSendFields is a list of field names (e.g. "Name") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Name") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TargetFleet) MarshalJSON() ([]byte, error) {
type NoMethod TargetFleet
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TargetFleetAutoscaler: Target Agones autoscaler policy reference.
type TargetFleetAutoscaler struct {
// Name: The name of the Agones autoscaler.
Name string `json:"name,omitempty"`
// SpecSource: Encapsulates the source of the Agones fleet spec. Details
// about the Agones autoscaler spec.
SpecSource *SpecSource `json:"specSource,omitempty"`
// ForceSendFields is a list of field names (e.g. "Name") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Name") to include in API
// requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TargetFleetAutoscaler) MarshalJSON() ([]byte, error) {
type NoMethod TargetFleetAutoscaler
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TargetFleetDetails: Details of the target Agones fleet.
type TargetFleetDetails struct {
// Autoscaler: Reference to target Agones fleet autoscaling policy.
Autoscaler *TargetFleetAutoscaler `json:"autoscaler,omitempty"`
// Fleet: Reference to target Agones fleet.
Fleet *TargetFleet `json:"fleet,omitempty"`
// ForceSendFields is a list of field names (e.g. "Autoscaler") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Autoscaler") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TargetFleetDetails) MarshalJSON() ([]byte, error) {
type NoMethod TargetFleetDetails
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TargetState: Encapsulates the Target state.
type TargetState struct {
// Details: Details about Agones fleets.
Details []*TargetDetails `json:"details,omitempty"`
// ForceSendFields is a list of field names (e.g. "Details") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Details") to include in
// API requests with the JSON null value. By default, fields with empty
// values are omitted from API requests. However, any field with an
// empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TargetState) MarshalJSON() ([]byte, error) {
type NoMethod TargetState
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TestIamPermissionsRequest: Request message for `TestIamPermissions`
// method.
type TestIamPermissionsRequest struct {
// Permissions: The set of permissions to check for the `resource`.
// Permissions with wildcards (such as '*' or 'storage.*') are not
// allowed. For more information see [IAM
// Overview](https://cloud.google.com/iam/docs/overview#permissions).
Permissions []string `json:"permissions,omitempty"`
// ForceSendFields is a list of field names (e.g. "Permissions") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Permissions") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TestIamPermissionsRequest) MarshalJSON() ([]byte, error) {
type NoMethod TestIamPermissionsRequest
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// TestIamPermissionsResponse: Response message for `TestIamPermissions`
// method.
type TestIamPermissionsResponse struct {
// Permissions: A subset of `TestPermissionsRequest.permissions` that
// the caller is allowed.
Permissions []string `json:"permissions,omitempty"`
// ServerResponse contains the HTTP response code and headers from the
// server.
googleapi.ServerResponse `json:"-"`
// ForceSendFields is a list of field names (e.g. "Permissions") to
// unconditionally include in API requests. By default, fields with
// empty values are omitted from API requests. However, any non-pointer,
// non-interface field appearing in ForceSendFields will be sent to the
// server regardless of whether the field is empty or not. This may be
// used to include empty fields in Patch requests.
ForceSendFields []string `json:"-"`
// NullFields is a list of field names (e.g. "Permissions") to include
// in API requests with the JSON null value. By default, fields with
// empty values are omitted from API requests. However, any field with
// an empty value appearing in NullFields will be sent to the server as
// null. It is an error if a field in this list has a non-empty value.
// This may be used to include null fields in Patch requests.
NullFields []string `json:"-"`
}
func (s *TestIamPermissionsResponse) MarshalJSON() ([]byte, error) {
type NoMethod TestIamPermissionsResponse
raw := NoMethod(*s)
return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
}
// method id "gameservices.projects.locations.get":
type ProjectsLocationsGetCall struct {
s *Service
name string
urlParams_ gensupport.URLParams
ifNoneMatch_ string
ctx_ context.Context
header_ http.Header
}
// Get: Gets information about a location.
func (r *ProjectsLocationsService) Get(name string) *ProjectsLocationsGetCall {
c := &ProjectsLocationsGetCall{s: r.s, urlParams_: make(gensupport.URLParams)}
c.name = name
return c
}
// Fields allows partial responses to be retrieved. See
// https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
// for more information.
func (c *ProjectsLocationsGetCall) Fields(s ...googleapi.Field) *ProjectsLocationsGetCall {
c.urlParams_.Set("fields", googleapi.CombineFields(s))
return c
}
// IfNoneMatch sets the optional parameter which makes the operation
// fail if the object's ETag matches the given value. This is useful for
// getting updates only after the object has changed since the last
// request. Use googleapi.IsNotModified to check whether the response
// error from Do is the result of In-None-Match.
func (c *ProjectsLocationsGetCall) IfNoneMatch(entityTag string) *ProjectsLocationsGetCall {
c.ifNoneMatch_ = entityTag
return c
}
// Context sets the context to be used in this call's Do method. Any
// pending HTTP request will be aborted if the provided context is
// canceled.
func (c *ProjectsLocationsGetCall) Context(ctx context.Context) *ProjectsLocationsGetCall {
c.ctx_ = ctx
return c
}
// Header returns an http.Header that can be modified by the caller to
// add HTTP headers to the request.
func (c *ProjectsLocationsGetCall) Header() http.Header {
if c.header_ == nil {
c.header_ = make(http.Header)
}
return c.header_
}
func (c *ProjectsLocationsGetCall) doRequest(alt string) (*http.Response, error) {
reqHeaders := make(http.Header)
reqHeaders.Set("x-goog-api-client", "gl-go/"+gensupport.GoVersion()+" gdcl/20200926")
for k, v := range c.header_ {
reqHeaders[k] = v
}
reqHeaders.Set("User-Agent", c.s.userAgent())
if c.ifNoneMatch_ != "" {
reqHeaders.Set("If-None-Match", c.ifNoneMatch_)
}
var body io.Reader = nil
c.urlParams_.Set("alt", alt)
c.urlParams_.Set("prettyPrint", "false")
urls := googleapi.ResolveRelative(c.s.BasePath, "v1beta/{+name}")
urls += "?" + c.urlParams_.Encode()
req, err := http.NewRequest("GET", urls, body)
if err != nil {
return nil, err
}
req.Header = reqHeaders
googleapi.Expand(req.URL, map[string]string{
"name": c.name,
})
return gensupport.SendRequest(c.ctx_, c.s.client, req)
}
// Do executes the "gameservices.projects.locations.get" call.
// Exactly one of *Location or error will be non-nil. Any non-2xx status
// code is an error. Response headers are in either
// *Location.ServerResponse.Header or (if a response was returned at
// all) in error.(*googleapi.Error).Header. Use googleapi.IsNotModified
// to check whether the returned error was because
// http.StatusNotModified was returned.
func (c *ProjectsLocationsGetCall) Do(opts ...googleapi.CallOption) (*Location, error) {
gensupport.SetOptions(c.urlParams_, opts...)
res, err := c.doRequest("json")
if res != nil && res.StatusCode == http.StatusNotModified {
if res.Body != nil {
res.Body.Close()
}
return nil, &googleapi.Error{
Code: res.StatusCode,
Header: res.Header,
}
}
if err != nil {
return nil, err
}
defer googleapi.CloseBody(res)
if err := googleapi.CheckResponse(res); err != nil {
return nil, err
}
ret := &Location{
ServerResponse: googleapi.ServerResponse{
Header: res.Header,
HTTPStatusCode: res.StatusCode,
},
}
target := &ret
if err := gensupport.DecodeResponse(target, res); err != nil {
return nil, err
}
return ret, nil
// {
// "description": "Gets information about a location.",
// "flatPath": "v1beta/projects/{projectsId}/locations/{locationsId}",
// "httpMethod": "GET",
// "id": "gameservices.projects.locations.get",
// "parameterOrder": [
// "name"
// ],
// "parameters": {
// "name": {
// "description": "Resource name for the location.",
// "location": "path",
// "pattern": "^projects/[^/]+/locations/[^/]+$",
// "required": true,
// "type": "string"
// }
// },
// "path": "v1beta/{+name}",
// "response": {
// "$ref": "Location"
// },
// "scopes": [
// "https://www.googleapis.com/auth/cloud-platform"
// ]
// }
}
// method id "gameservices.projects.locations.list":
type ProjectsLocationsListCall struct {
s *Service
name string
urlParams_ gensupport.URLParams
ifNoneMatch_ string
ctx_ context.Context
header_ http.Header
}
// List: Lists information about the supported locations for this
// service.
func (r *ProjectsLocationsService) List(name string) *ProjectsLocationsListCall {
c := &ProjectsLocationsListCall{s: r.s, urlParams_: make(gensupport.URLParams)}
c.name = name
return c
}
// Filter sets the optional parameter "filter": The standard list
// filter.
func (c *ProjectsLocationsListCall) Filter(filter string) *ProjectsLocationsListCall {
c.urlParams_.Set("filter", filter)
return c
}
// IncludeUnrevealedLocations sets the optional parameter
// "includeUnrevealedLocations": If true, the returned list will include
// locations which are not yet revealed.
func (c *ProjectsLocationsListCall) IncludeUnrevealedLocations(includeUnrevealedLocations bool) *ProjectsLocationsListCall {
c.urlParams_.Set("includeUnrevealedLocations", fmt.Sprint(includeUnrevealedLocations))
return c
}
// PageSize sets the optional parameter "pageSize": The standard list
// page size.
func (c *ProjectsLocationsListCall) PageSize(pageSize int64) *ProjectsLocationsListCall {
c.urlParams_.Set("pageSize", fmt.Sprint(pageSize))
return c
}
// PageToken sets the optional parameter "pageToken": The standard list
// page token.
func (c *ProjectsLocationsListCall) PageToken(pageToken string) *ProjectsLocationsListCall {
c.urlParams_.Set("pageToken", pageToken)
return c
}
// Fields allows partial responses to be retrieved. See
// https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
// for more information.
func (c *ProjectsLocationsListCall) Fields(s ...googleapi.Field) *ProjectsLocationsListCall {
c.urlParams_.Set("fields", googleapi.CombineFields(s))
return c
}
// IfNoneMatch sets the optional parameter which makes the operation
// fail if the object's ETag matches the given value. This is useful for
// getting updates only after the object has changed since the last
// request. Use googleapi.IsNotModified to check whether the response
// error from Do is the result of In-None-Match.
func (c *ProjectsLocationsListCall) IfNoneMatch(entityTag string) *ProjectsLocationsListCall {
c.ifNoneMatch_ = entityTag
return c
}
// Context sets the context to be used in this call's Do method. Any
// pending HTTP request will be aborted if the provided context is
// canceled.
func (c *ProjectsLocationsListCall) Context(ctx context.Context) *ProjectsLocationsListCall {
c.ctx_ = ctx
return c
}
// Header returns an http.Header that can be modified by the caller to
// add HTTP headers to the request.
func (c *ProjectsLocationsListCall) Header() http.Header {
if c.header_ == nil {
c.header_ = make(http.Header)
}
return c.header_
}
func (c *ProjectsLocationsListCall) doRequest(alt string) (*http.Response, error) {
reqHeaders := make(http.Header)
reqHeaders.Set("x-goog-api-client", "gl-go/"+gensupport.GoVersion()+" gdcl/20200926")
for k, v := range c.header_ {
reqHeaders[k] = v
}
reqHeaders.Set("User-Agent", c.s.userAgent())
if c.ifNoneMatch_ != "" {
reqHeaders.Set("If-None-Match", c.ifNoneMatch_)
}
var body io.Reader = nil
c.urlParams_.Set("alt", alt)
c.urlParams_.Set("prettyPrint", "false")
urls := googleapi.ResolveRelative(c.s.BasePath, "v1beta/{+name}/locations")
urls += "?" + c.urlParams_.Encode()
req, err := http.NewRequest("GET", urls, body)
if err != nil {
return nil, err
}
req.Header = reqHeaders
googleapi.Expand(req.URL, map[string]string{
"name": c.name,
})
return gensupport.SendRequest(c.ctx_, c.s.client, req)
}
// Do executes the "gameservices.projects.locations.list" call.
// Exactly one of *ListLocationsResponse or error will be non-nil. Any
// non-2xx status code is an error. Response headers are in either
// *ListLocationsResponse.ServerResponse.Header or (if a response was
// returned at all) in error.(*googleapi.Error).Header. Use
// googleapi.IsNotModified to check whether the returned error was
// because http.StatusNotModified was returned.
func (c *ProjectsLocationsListCall) Do(opts ...googleapi.CallOption) (*ListLocationsResponse, error) {
gensupport.SetOptions(c.urlParams_, opts...)
res, err := c.doRequest("json")
if res != nil && res.StatusCode == http.StatusNotModified {
if res.Body != nil {
res.Body.Close()
}
return nil, &googleapi.Error{
Code: res.StatusCode,
Header: res.Header,
}
}
if err != nil {
return nil, err
}
defer googleapi.CloseBody(res)
if err := googleapi.CheckResponse(res); err != nil {
return nil, err
}
ret := &ListLocationsResponse{
ServerResponse: googleapi.ServerResponse{
Header: res.Header,
HTTPStatusCode: res.StatusCode,
},
}
target := &ret
if err := gensupport.DecodeResponse(target, res); err != nil {
return nil, err
}
return ret, nil
// {
// "description": "Lists information about the supported locations for this service.",
// "flatPath": "v1beta/projects/{projectsId}/locations",
// "httpMethod": "GET",
// "id": "gameservices.projects.locations.list",
// "parameterOrder": [
// "name"
// ],
// "parameters": {
// "filter": {
// "description": "The standard list filter.",
// "location": "query",
// "type": "string"
// },
// "includeUnrevealedLocations": {
// "description": "If true, the returned list will include locations which are not yet revealed.",
// "location": "query",
// "type": "boolean"
// },
// "name": {
// "description": "The resource that owns the locations collection, if applicable.",
// "location": "path",
// "pattern": "^projects/[^/]+$",
// "required": true,
// "type": "string"
// },
// "pageSize": {
// "description": "The standard list page size.",
// "format": "int32",
// "location": "query",
// "type": "integer"
// },
// "pageToken": {
// "description": "The standard list page token.",
// "location": "query",
// "type": "string"
// }
// },
// "path": "v1beta/{+name}/locations",
// "response": {
// "$ref": "ListLocationsResponse"
// },
// "scopes": [
// "https://www.googleapis.com/auth/cloud-platform"
// ]
// }
}
// Pages invokes f for each page of results.
// A non-nil error returned from f will halt the iteration.
// The provided context supersedes any context provided to the Context method.
func (c *ProjectsLocationsListCall) Pages(ctx context.Context, f func(*ListLocationsResponse) error) error {
c.ctx_ = ctx
defer c.PageToken(c.urlParams_.Get("pageToken")) // reset paging to original point
for {
x, err := c.Do()
if err != nil {
return err
}
if err := f(x); err != nil {
return err
}
if x.NextPageToken == "" {
return nil
}
c.PageToken(x.NextPageToken)
}
}
// method id "gameservices.projects.locations.gameServerDeployments.create":
type ProjectsLocationsGameServerDeploymentsCreateCall struct {
s *Service
parent string
gameserverdeployment *GameServerDeployment
urlParams_ gensupport.URLParams
ctx_ context.Context
header_ http.Header
}
// Create: Creates a new game server deployment in a given project and
// location.
func (r *ProjectsLocationsGameServerDeploymentsService) Create(parent string, gameserverdeployment *GameServerDeployment) *ProjectsLocationsGameServerDeploymentsCreateCall {
c := &ProjectsLocationsGameServerDeploymentsCreateCall{s: r.s, urlParams_: make(gensupport.URLParams)}
c.parent = parent
c.gameserverdeployment = gameserverdeployment
return c
}
// DeploymentId sets the optional parameter "deploymentId": Required.
// The ID of the game server delpoyment resource to be created.
func (c *ProjectsLocationsGameServerDeploymentsCreateCall) DeploymentId(deploymentId string) *ProjectsLocationsGameServerDeploymentsCreateCall {
c.urlParams_.Set("deploymentId", deploymentId)
return c
}
// Fields allows partial responses to be retrieved. See
// https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
// for more information.
func (c *ProjectsLocationsGameServerDeploymentsCreateCall) Fields(s ...googleapi.Field) *ProjectsLocationsGameServerDeploymentsCreateCall {
c.urlParams_.Set("fields", googleapi.CombineFields(s))
return c
}
// Context sets the context to be used in this call's Do method. Any
// pending HTTP request will be aborted if the provided context is
// canceled.
func (c *ProjectsLocationsGameServerDeploymentsCreateCall) Context(ctx context.Context) *ProjectsLocationsGameServerDeploymentsCreateCall {
c.ctx_ = ctx
return c
}
// Header returns an http.Header that can be modified by the caller to
// add HTTP headers to the request.
func (c *ProjectsLocationsGameServerDeploymentsCreateCall) Header() http.Header {
if c.header_ == nil {
c.header_ = make(http.Header)
}
return c.header_
}
func (c *ProjectsLocationsGameServerDeploymentsCreateCall) doRequest(alt string) (*http.Response, error) {
reqHeaders := make(http.Header)
reqHeaders.Set("x-goog-api-client", "gl-go/"+gensupport.GoVersion()+" gdcl/20200926")
for k, v := range c.header_ {
reqHeaders[k] = v
}
reqHeaders.Set("User-Agent", c.s.userAgent())
var body io.Reader = nil
body, err := googleapi.WithoutDataWrapper.JSONReader(c.gameserverdeployment)
if err != nil {
return nil, err
}
reqHeaders.Set("Content-Type", "application/json")
c.urlParams_.Set("alt", alt)
c.urlParams_.Set("prettyPrint", "false")
urls := googleapi.ResolveRelative(c.s.BasePath, "v1beta/{+parent}/gameServerDeployments")
urls += "?" + c.urlParams_.Encode()
req, err := http.NewRequest("POST", urls, body)
if err != nil {
return nil, err
}
req.Header = reqHeaders
googleapi.Expand(req.URL, map[string]string{
"parent": c.parent,
})
return gensupport.SendRequest(c.ctx_, c.s.client, req)
}
// Do executes the "gameservices.projects.locations.gameServerDeployments.create" call.
// Exactly one of *Operation or error will be non-nil. Any non-2xx
// status code is an error. Response headers are in either
// *Operation.ServerResponse.Header or (if a response was returned at
// all) in error.(*googleapi.Error).Header. Use googleapi.IsNotModified
// to check whether the returned error was because
// http.StatusNotModified was returned.
func (c *ProjectsLocationsGameServerDeploymentsCreateCall) Do(opts ...googleapi.CallOption) (*Operation, error) {
gensupport.SetOptions(c.urlParams_, opts...)
res, err := c.doRequest("json")
if res != nil && res.StatusCode == http.StatusNotModified {
if res.Body != nil {
res.Body.Close()
}
return nil, &googleapi.Error{
Code: res.StatusCode,
Header: res.Header,
}
}
if err != nil {
return nil, err
}
defer googleapi.CloseBody(res)
if err := googleapi.CheckResponse(res); err != nil {
return nil, err
}
ret := &Operation{
ServerResponse: googleapi.ServerResponse{
Header: res.Header,
HTTPStatusCode: res.StatusCode,
},
}
target := &ret
if err := gensupport.DecodeResponse(target, res); err != nil {
return nil, err
}
return ret, nil
// {
// "description": "Creates a new game server deployment in a given project and location.",
// "flatPath": "v1beta/projects/{projectsId}/locations/{locationsId}/gameServerDeployments",
// "httpMethod": "POST",
// "id": "gameservices.projects.locations.gameServerDeployments.create",
// "parameterOrder": [
// "parent"
// ],
// "parameters": {
// "deploymentId": {
// "description": "Required. The ID of the game server delpoyment resource to be created.",
// "location": "query",
// "type": "string"
// },
// "parent": {
// "description": "Required. The parent resource name. Uses the form: `projects/{project}/locations/{location}`.",
// "location": "path",
// "pattern": "^projects/[^/]+/locations/[^/]+$",
// "required": true,
// "type": "string"
// }
// },
// "path": "v1beta/{+parent}/gameServerDeployments",
// "request": {
// "$ref": "GameServerDeployment"
// },
// "response": {
// "$ref": "Operation"
// },
// "scopes": [
// "https://www.googleapis.com/auth/cloud-platform"
// ]
// }
}
// method id "gameservices.projects.locations.gameServerDeployments.delete":
type ProjectsLocationsGameServerDeploymentsDeleteCall struct {
s *Service
name string
urlParams_ gensupport.URLParams
ctx_ context.Context
header_ http.Header
}
// Delete: Deletes a single game server deployment.
func (r *ProjectsLocationsGameServerDeploymentsService) Delete(name string) *ProjectsLocationsGameServerDeploymentsDeleteCall {
c := &ProjectsLocationsGameServerDeploymentsDeleteCall{s: r.s, urlParams_: make(gensupport.URLParams)}
c.name = name
return c
}
// Fields allows partial responses to be retrieved. See
// https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
// for more information.
func (c *ProjectsLocationsGameServerDeploymentsDeleteCall) Fields(s ...googleapi.Field) *ProjectsLocationsGameServerDeploymentsDeleteCall {
c.urlParams_.Set("fields", googleapi.CombineFields(s))
return c
}
// Context sets the context to be used in this call's Do method. Any
// pending HTTP request will be aborted if the provided context is
// canceled.
func (c *ProjectsLocationsGameServerDeploymentsDeleteCall) Context(ctx context.Context) *ProjectsLocationsGameServerDeploymentsDeleteCall {
c.ctx_ = ctx
return c
}
// Header returns an http.Header that can be modified by the caller to
// add HTTP headers to the request.
func (c *ProjectsLocationsGameServerDeploymentsDeleteCall) Header() http.Header {
if c.header_ == nil {
c.header_ = make(http.Header)
}
return c.header_
}
func (c *ProjectsLocationsGameServerDeploymentsDeleteCall) doRequest(alt string) (*http.Response, error) {
reqHeaders := make(http.Header)
reqHeaders.Set("x-goog-api-client", "gl-go/"+gensupport.GoVersion()+" gdcl/20200926")
for k, v := range c.header_ {
reqHeaders[k] = v
}
reqHeaders.Set("User-Agent", c.s.userAgent())
var body io.Reader = nil
c.urlParams_.Set("alt", alt)
c.urlParams_.Set("prettyPrint", "false")
urls := googleapi.ResolveRelative(c.s.BasePath, "v1beta/{+name}")
urls += "?" + c.urlParams_.Encode()
req, err := http.NewRequest("DELETE", urls, body)
if err != nil {
return nil, err
}
req.Header = reqHeaders
googleapi.Expand(req.URL, map[string]string{
"name": c.name,
})
return gensupport.SendRequest(c.ctx_, c.s.client, req)
}
// Do executes the "gameservices.projects.locations.gameServerDeployments.delete" call.
// Exactly one of *Operation or error will be non-nil. Any non-2xx
// status code is an error. Response headers are in either
// *Operation.ServerResponse.Header or (if a response was returned at
// all) in error.(*googleapi.Error).Header. Use googleapi.IsNotModified
// to check whether the returned error was because
// http.StatusNotModified was returned.
func (c *ProjectsLocationsGameServerDeploymentsDeleteCall) Do(opts ...googleapi.CallOption) (*Operation, error) {
gensupport.SetOptions(c.urlParams_, opts...)
res, err := c.doRequest("json")
if res != nil && res.StatusCode == http.StatusNotModified {
if res.Body != nil {
res.Body.Close()
}
return nil, &googleapi.Error{
Code: res.StatusCode,
Header: res.Header,
}
}
if err != nil {
return nil, err
}
defer googleapi.CloseBody(res)
if err := googleapi.CheckResponse(res); err != nil {
return nil, err
}
ret := &Operation{
ServerResponse: googleapi.ServerResponse{
Header: res.Header,
HTTPStatusCode: res.StatusCode,
},
}
target := &ret
if err := gensupport.DecodeResponse(target, res); err != nil {
return nil, err
}
return ret, nil
// {
// "description": "Deletes a single game server deployment.",
// "flatPath": "v1beta/projects/{projectsId}/locations/{locationsId}/gameServerDeployments/{gameServerDeploymentsId}",
// "httpMethod": "DELETE",
// "id": "gameservices.projects.locations.gameServerDeployments.delete",
// "parameterOrder": [
// "name"
// ],
// "parameters": {
// "name": {
// "description": "Required. The name of the game server delpoyment to delete. Uses the form: `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.",
// "location": "path",
// "pattern": "^projects/[^/]+/locations/[^/]+/gameServerDeployments/[^/]+$",
// "required": true,
// "type": "string"
// }
// },
// "path": "v1beta/{+name}",
// "response": {
// "$ref": "Operation"
// },
// "scopes": [
// "https://www.googleapis.com/auth/cloud-platform"
// ]
// }
}
// method id "gameservices.projects.locations.gameServerDeployments.fetchDeploymentState":
type ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall struct {
s *Service
name string
fetchdeploymentstaterequest *FetchDeploymentStateRequest
urlParams_ gensupport.URLParams
ctx_ context.Context
header_ http.Header
}
// FetchDeploymentState: Retrieves information about the current state
// of the game server deployment. Gathers all the Agones fleets and
// Agones autoscalers, including fleets running an older version of the
// game server deployment.
func (r *ProjectsLocationsGameServerDeploymentsService) FetchDeploymentState(name string, fetchdeploymentstaterequest *FetchDeploymentStateRequest) *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall {
c := &ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall{s: r.s, urlParams_: make(gensupport.URLParams)}
c.name = name
c.fetchdeploymentstaterequest = fetchdeploymentstaterequest
return c
}
// Fields allows partial responses to be retrieved. See
// https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
// for more information.
func (c *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall) Fields(s ...googleapi.Field) *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall {
c.urlParams_.Set("fields", googleapi.CombineFields(s))
return c
}
// Context sets the context to be used in this call's Do method. Any
// pending HTTP request will be aborted if the provided context is
// canceled.
func (c *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall) Context(ctx context.Context) *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall {
c.ctx_ = ctx
return c
}
// Header returns an http.Header that can be modified by the caller to
// add HTTP headers to the request.
func (c *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall) Header() http.Header {
if c.header_ == nil {
c.header_ = make(http.Header)
}
return c.header_
}
func (c *ProjectsLocationsGameServerDeploymentsFetchDeploymentStateCall) doRequest(alt string) (*http.Response, error) {
reqHeaders := make(http.Header)
reqHeaders.Set("x-goog-api-client", "gl-go/"+gensupport.GoVersion()+" gdcl/20200926")
for k, v := range c.header_ {
reqHeaders[k] = v
}
reqHeaders.Set("User-Agent", c.s.userAgent())