blob: 31968356e0c01e084a4fe1a4043658aaae9e802f [file] [log] [blame]
/* SPDX-License-Identifier: MIT */
* Copyright © 2019 Intel Corporation
#include <linux/mutex.h>
#include <linux/wait.h>
#include <linux/srcu.h>
struct intel_reset {
* flags: Control various stages of the GPU reset
* #I915_RESET_BACKOFF - When we start a global reset, we need to
* serialise with any other users attempting to do the same, and
* any global resources that may be clobber by the reset (such as
* FENCE registers).
* #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to
* acquire the struct_mutex to reset an engine, we need an explicit
* flag to prevent two concurrent reset attempts in the same engine.
* As the number of engines continues to grow, allocate the flags from
* the most significant bits.
* #I915_WEDGED - If reset fails and we can no longer use the GPU,
* we set the #I915_WEDGED bit. Prior to command submission, e.g.
* i915_request_alloc(), this bit is checked and the sequence
* aborted (with -EIO reported to userspace) if set.
unsigned long flags;
#define I915_RESET_BACKOFF 0
#define I915_RESET_MODESET 1
#define I915_RESET_ENGINE 2
#define I915_WEDGED (BITS_PER_LONG - 1)
struct mutex mutex; /* serialises wedging/unwedging */
* Waitqueue to signal when the reset has completed. Used by clients
* that wait for dev_priv->mm.wedged to settle.
wait_queue_head_t queue;
struct srcu_struct backoff_srcu;
#endif /* _INTEL_RESET_TYPES_H_ */