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/* SPDX-License-Identifier: GPL-2.0 OR BSD-3-Clause */
/* Copyright (c) 2010-2012 Broadcom. All rights reserved. */
#ifndef VCHI_COMMON_H_
#define VCHI_COMMON_H_
//flags used when sending messages (must be bitmapped)
enum vchi_flags {
VCHI_FLAGS_NONE = 0x0,
VCHI_FLAGS_BLOCK_UNTIL_OP_COMPLETE = 0x1, // waits for message to be received, or sent (NB. not the same as being seen on other side)
VCHI_FLAGS_CALLBACK_WHEN_OP_COMPLETE = 0x2, // run a callback when message sent
VCHI_FLAGS_BLOCK_UNTIL_QUEUED = 0x4, // return once the transfer is in a queue ready to go
VCHI_FLAGS_ALLOW_PARTIAL = 0x8,
VCHI_FLAGS_BLOCK_UNTIL_DATA_READ = 0x10,
VCHI_FLAGS_CALLBACK_WHEN_DATA_READ = 0x20,
VCHI_FLAGS_ALIGN_SLOT = 0x000080, // internal use only
VCHI_FLAGS_BULK_AUX_QUEUED = 0x010000, // internal use only
VCHI_FLAGS_BULK_AUX_COMPLETE = 0x020000, // internal use only
VCHI_FLAGS_BULK_DATA_QUEUED = 0x040000, // internal use only
VCHI_FLAGS_BULK_DATA_COMPLETE = 0x080000, // internal use only
VCHI_FLAGS_INTERNAL = 0xFF0000
};
// constants for vchi_crc_control()
enum vchi_crc_control {
VCHI_CRC_NOTHING = -1,
VCHI_CRC_PER_SERVICE = 0,
VCHI_CRC_EVERYTHING = 1,
};
//callback reasons when an event occurs on a service
enum vchi_callback_reason {
VCHI_CALLBACK_REASON_MIN,
//This indicates that there is data available
//handle is the msg id that was transmitted with the data
// When a message is received and there was no FULL message available previously, send callback
// Tasks get kicked by the callback, reset their event and try and read from the fifo until it fails
VCHI_CALLBACK_MSG_AVAILABLE,
VCHI_CALLBACK_MSG_SENT,
VCHI_CALLBACK_MSG_SPACE_AVAILABLE, // XXX not yet implemented
// This indicates that a transfer from the other side has completed
VCHI_CALLBACK_BULK_RECEIVED,
//This indicates that data queued up to be sent has now gone
//handle is the msg id that was used when sending the data
VCHI_CALLBACK_BULK_SENT,
VCHI_CALLBACK_BULK_RX_SPACE_AVAILABLE, // XXX not yet implemented
VCHI_CALLBACK_BULK_TX_SPACE_AVAILABLE, // XXX not yet implemented
VCHI_CALLBACK_SERVICE_CLOSED,
// this side has sent XOFF to peer due to lack of data consumption by service
// (suggests the service may need to take some recovery action if it has
// been deliberately holding off consuming data)
VCHI_CALLBACK_SENT_XOFF,
VCHI_CALLBACK_SENT_XON,
// indicates that a bulk transfer has finished reading the source buffer
VCHI_CALLBACK_BULK_DATA_READ,
// power notification events (currently host side only)
VCHI_CALLBACK_PEER_OFF,
VCHI_CALLBACK_PEER_SUSPENDED,
VCHI_CALLBACK_PEER_ON,
VCHI_CALLBACK_PEER_RESUMED,
VCHI_CALLBACK_FORCED_POWER_OFF,
// some extra notifications provided by vchiq_arm
VCHI_CALLBACK_SERVICE_OPENED,
VCHI_CALLBACK_BULK_RECEIVE_ABORTED,
VCHI_CALLBACK_BULK_TRANSMIT_ABORTED,
VCHI_CALLBACK_REASON_MAX
};
// service control options
enum vchi_service_option {
VCHI_SERVICE_OPTION_MIN,
VCHI_SERVICE_OPTION_TRACE,
VCHI_SERVICE_OPTION_SYNCHRONOUS,
VCHI_SERVICE_OPTION_MAX
};
//Callback used by all services / bulk transfers
typedef void (*vchi_callback)(void *callback_param, //my service local param
enum vchi_callback_reason reason,
void *handle); //for transmitting msg's only
/*
* Define vector struct for scatter-gather (vector) operations
* Vectors can be nested - if a vector element has negative length, then
* the data pointer is treated as pointing to another vector array, with
* '-vec_len' elements. Thus to append a header onto an existing vector,
* you can do this:
*
* void foo(const struct vchi_msg_vector *v, int n)
* {
* struct vchi_msg_vector nv[2];
* nv[0].vec_base = my_header;
* nv[0].vec_len = sizeof my_header;
* nv[1].vec_base = v;
* nv[1].vec_len = -n;
* ...
*
*/
struct vchi_msg_vector {
const void *vec_base;
int32_t vec_len;
};
// Iterator structure for reading ahead through received message queue. Allocated by client,
// initialised by vchi_msg_look_ahead. Fields are for internal VCHI use only.
// Iterates over messages in queue at the instant of the call to vchi_msg_lookahead -
// will not proceed to messages received since. Behaviour is undefined if an iterator
// is used again after messages for that service are removed/dequeued by any
// means other than vchi_msg_iter_... calls on the iterator itself.
struct vchi_msg_iter {
struct opaque_vchi_service_t *service;
void *last;
void *next;
void *remove;
};
#endif // VCHI_COMMON_H_