blob: 01818292828ee6448fd88b4ab90dfd1c3b43a7de [file] [log] [blame]
// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef MOZC_RENDERER_WIN32_WIN32_RENDERER_CLIENT_HANDLER_
#define MOZC_RENDERER_WIN32_WIN32_RENDERER_CLIENT_HANDLER_
#include <Windows.h>
#include "base/port.h"
namespace mozc {
namespace commands {
class RendererCommand;
} // namespace commands
namespace renderer {
namespace win32 {
// A (virtually) non-blocking library that transfers renderer commands to the
// renderer process by using a background thread. These functions are designed
// to be used in a dynamic link libraries (DLLs).
class Win32RendererClient {
public:
// Must be called when the DLL is loaded.
static void OnModuleLoaded(HMODULE module_handle);
// Must be called when the DLL is unloaded.
static void OnModuleUnloaded();
// Must be called when a UI thread is about to be shut down.
static void OnUIThreadUninitialized();
// Passes the |command| to the renderer. This function returns
// asynchronously and only the last call will be used.
static void OnUpdated(const commands::RendererCommand &command);
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(Win32RendererClient);
};
} // namespace win32
} // namespace renderer
} // namespace mozc
#endif // MOZC_RENDERER_WIN32_WIN32_RENDERER_CLIENT_HANDLER_