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package org.mozc.android.inputmethod.japanese.keyboard;
import com.google.common.base.Objects;
import com.google.common.base.Preconditions;
/**
* A class corresponding to {@code <Flick>} element in xml resource files.
* This class represents what should be happened when user flicks at a key.
*
*/
public class Flick {
/**
* A simple enum representing flicking direction.
*/
public static enum Direction {
CENTER(0), LEFT(1), RIGHT(2), UP(3), DOWN(4);
// An index also defined in res/values/attr.xml.
final int index;
private Direction(int index) {
this.index = index;
}
public static Direction valueOf(int index) {
for (Direction direction : values()) {
if (direction.index == index) {
return direction;
}
}
throw new IllegalArgumentException("Corresponding Direction is not found: " + index);
}
}
private final Flick.Direction direction;
private final KeyEntity keyEntity;
public Flick(Direction direction, KeyEntity keyEntity) {
this.direction = Preconditions.checkNotNull(direction);
this.keyEntity = Preconditions.checkNotNull(keyEntity);
}
public Direction getDirection() {
return direction;
}
public KeyEntity getKeyEntity() {
return keyEntity;
}
@Override
public String toString() {
return Objects.toStringHelper(this)
.add("direction", direction.toString())
.add("keyEntity", keyEntity.toString())
.toString();
}
}