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// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef MOZC_RENDERER_WIN32_WINDOW_MANAGER_H_
#define MOZC_RENDERER_WIN32_WINDOW_MANAGER_H_
#include <windows.h>
#include "base/port.h"
#include "base/scoped_ptr.h"
namespace mozc {
namespace client {
class SendCommandInterface;
} // namespace client
namespace commands {
class RendererCommand;
} // namespace commands
namespace renderer {
namespace win32 {
class CandidateWindow;
class CompositionWindowList;
class IndicatorWindow;
class InfolistWindow;
class LayoutManager;
class WorkingAreaInterface;
// This class is the controller of the candidate windows.
class WindowManager {
public:
WindowManager();
~WindowManager();
void Initialize();
void AsyncHideAllWindows();
void AsyncQuitAllWindows();
void DestroyAllWindows();
void HideAllWindows();
void UpdateLayoutIMM32(const commands::RendererCommand &command);
void UpdateLayoutTSF(const commands::RendererCommand &command);
bool IsAvailable() const;
void SetSendCommandInterface(
client::SendCommandInterface *send_command_interface);
void PreTranslateMessage(const MSG &message);
private:
scoped_ptr<CandidateWindow> main_window_;
scoped_ptr<CandidateWindow> cascading_window_;
scoped_ptr<CompositionWindowList> composition_window_list_;
scoped_ptr<IndicatorWindow> indicator_window_;
scoped_ptr<InfolistWindow> infolist_window_;
scoped_ptr<LayoutManager> layout_manager_;
scoped_ptr<WorkingAreaInterface> working_area_;
client::SendCommandInterface *send_command_interface_;
POINT last_position_;
int candidates_finger_print_;
DWORD thread_id_;
DISALLOW_COPY_AND_ASSIGN(WindowManager);
};
} // namespace win32
} // namespace renderer
} // namespace mozc
#endif // MOZC_RENDERER_WIN32_WINDOW_MANAGER_H_