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// Copyright 2010-2015, Google Inc.
// All rights reserved.
//
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// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
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// in the documentation and/or other materials provided with the
// distribution.
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// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
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#ifndef MOZC_WIN32_BASE_FOCUS_HIERARCHY_OBSERVER_H_
#define MOZC_WIN32_BASE_FOCUS_HIERARCHY_OBSERVER_H_
#include <windows.h>
#include <string>
#include <vector>
#include "base/port.h"
#include "win32/base/accessible_object_info.h"
namespace mozc {
namespace win32 {
class FocusHierarchyObserver {
public:
struct WindowInfo {
WindowInfo();
HWND window_handle;
string title; // utf8
string class_name; // utf8
DWORD process_id;
};
virtual ~FocusHierarchyObserver();
virtual void SyncFocusHierarchy() = 0;
virtual bool IsAbailable() const = 0;
virtual vector<AccessibleObjectInfo> GetUIHierarchy() const = 0;
virtual vector<WindowInfo> GetWindowHierarchy() const = 0;
virtual string GetRootWindowName() const = 0;
static FocusHierarchyObserver *Create();
static void OnDllProcessAttach(HINSTANCE module_handle,
bool static_loading);
static void OnDllProcessDetach(HINSTANCE module_handle,
bool process_shutdown);
};
} // namespace win32
} // namespace mozc
#endif // MOZC_WIN32_BASE_FOCUS_HIERARCHY_OBSERVER_H_