blob: 9414ce6cedd89331b90e1a6b1627cedd6c35d6e8 [file] [log] [blame]
// Copyright 2010-2014, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
package org.mozc.android.inputmethod.japanese.keyboard;
import org.mozc.android.inputmethod.japanese.view.CandidateBackgroundDrawable;
import org.mozc.android.inputmethod.japanese.view.CandidateBackgroundFocusedDrawable;
import org.mozc.android.inputmethod.japanese.view.CenterCircularHighlightDrawable;
import org.mozc.android.inputmethod.japanese.view.LightIconDrawable;
import org.mozc.android.inputmethod.japanese.view.PopUpFrameWindowDrawable;
import org.mozc.android.inputmethod.japanese.view.RectKeyDrawable;
import org.mozc.android.inputmethod.japanese.view.RoundRectKeyDrawable;
import org.mozc.android.inputmethod.japanese.view.SkinType;
import org.mozc.android.inputmethod.japanese.view.ThreeDotsIconDrawable;
import org.mozc.android.inputmethod.japanese.view.TriangularHighlightDrawable;
import org.mozc.android.inputmethod.japanese.view.TriangularHighlightDrawable.HighlightDirection;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.LayerDrawable;
import android.graphics.drawable.StateListDrawable;
import java.util.EnumMap;
import java.util.Map;
/**
* Utilities for {@code Drawable} instances of key background.
*
* Currently we supports following Drawables.
* <ul>
* <li> Regular character key for twelvekeys layout.
* <li> Function key for twelvekeys layout.
* <li> Circular highlight for twelvekeys representing "center" flicking.
* <li> Triangle highlight for twelvekeys representing directional flicking.
* <li> Regular character key for qwerty.
* <li> Function key for qwerty.
* <li> Function key with "light" mark at top-right corner, for alt key on qwerty layout.
* </ul>
*
* The highlight design is:
* <ul>
* <li> put a circle highlight with inner shadow for just pressing a key.
* <li> put a triangle highlight with inner shadow for some directions.
* </ul>
*
*/
public class BackgroundDrawableFactory {
/**
* Drawable to create.
*/
public enum DrawableType {
// Key background for twelvekeys layout.
TWELVEKEYS_REGULAR_KEY_BACKGROUND,
TWELVEKEYS_FUNCTION_KEY_BACKGROUND,
TWELVEKEYS_FUNCTION_KEY_BACKGROUND_WITH_THREEDOTS,
// Key background for qwerty layout.
QWERTY_REGULAR_KEY_BACKGROUND,
QWERTY_FUNCTION_KEY_BACKGROUND,
QWERTY_FUNCTION_KEY_BACKGROUND_WITH_THREEDOTS,
QWERTY_FUNCTION_KEY_LIGHT_ON_BACKGROUND,
QWERTY_FUNCTION_KEY_LIGHT_OFF_BACKGROUND,
// Highlight for flicking.
TWELVEKEYS_CENTER_FLICK,
TWELVEKEYS_LEFT_FLICK,
TWELVEKEYS_UP_FLICK,
TWELVEKEYS_RIGHT_FLICK,
TWELVEKEYS_DOWN_FLICK,
// Background drawable for PopUp window.
POPUP_BACKGROUND_WINDOW,
CANDIDATE_BACKGROUND,
SYMBOL_CANDIDATE_BACKGROUND,
}
private static final int [] EMPTY_STATE = new int[] {};
// According to the original design mock, the pressed key background contains some padding.
// Here are hardcoded parameters.
private static final float TWELVEKEYS_LEFT_OFFSET = 0.5f;
private static final float TWELVEKEYS_TOP_OFFSET = 0;
private static final float TWELVEKEYS_RIGHT_OFFSET = 1.0f;
private static final float TWELVEKEYS_BOTTOM_OFFSET = 1.0f;
private static final float TWELVEKEYS_THREEDOTS_BOTTOM_OFFSET = 3.0f;
private static final float TWELVEKEYS_THREEDOTS_RIGHT_OFFSET = 5.0f;
private static final float TWELVEKEYS_THREEDOTS_WIDTH = 2.0f;
private static final float TWELVEKEYS_THREEDOTS_SPAN = 2.0f;
private static final float QWERTY_LEFT_OFFSET = 2.0f;
private static final float QWERTY_TOP_OFFSET = 1.0f;
private static final float QWERTY_RIGHT_OFFSET = 2.0f;
private static final float QWERTY_BOTTOM_OFFSET = 3.0f;
private static final float QWERTY_THREEDOTS_BOTTOM_OFFSET = 3.0f;
private static final float QWERTY_THREEDOTS_RIGHT_OFFSET = 5.0f;
private static final float QWERTY_THREEDOTS_WIDTH = 2.0f;
private static final float QWERTY_THREEDOTS_SPAN = 2.0f;
private static final float QWERTY_LIGHT_TOP_OFFSET = 2.0f;
private static final float QWERTY_LIGHT_RIGHT_OFFSET = 2.0f;
private static final float QWERTY_LIGHT_RADIUS = 2.25f;
private static final float POPUP_WINDOW_PADDING = 7.0f;
private static final float POPUP_FRAME_BORDER_WIDTH = 5.0f;
private static final float POPUP_SHADOW_SIZE = 1.5f;
private static final float CANDIDATE_BACKGROUND_PADDING = 0.0f;
private static final float SYMBOL_CANDIDATE_BACKGROUND_PADDING = 0.0f;
private final float density;
private final Map<DrawableType, Drawable> drawableMap =
new EnumMap<DrawableType, Drawable>(DrawableType.class);
private SkinType skinType = SkinType.ORANGE_LIGHTGRAY;
public BackgroundDrawableFactory(float density) {
this.density = density;
}
public Drawable getDrawable(DrawableType drawableType) {
if (drawableType == null) {
return null;
}
Drawable result = drawableMap.get(drawableType);
if (result == null) {
result = createBackgroundDrawable(drawableType);
drawableMap.put(drawableType, result);
}
return result;
}
public void setSkinType(SkinType skinType) {
if (this.skinType == skinType) {
return;
}
this.skinType = skinType;
drawableMap.clear();
}
private Drawable createBackgroundDrawable(DrawableType drawableType) {
switch (drawableType) {
case TWELVEKEYS_REGULAR_KEY_BACKGROUND:
return createPressableDrawable(
new RectKeyDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.twelvekeysLayoutPressedKeyTopColor,
skinType.twelvekeysLayoutPressedKeyBottomColor,
skinType.twelvekeysLayoutPressedKeyHighlightColor,
skinType.twelvekeysLayoutPressedKeyLightShadeColor,
skinType.twelvekeysLayoutPressedKeyDarkShadeColor,
skinType.twelvekeysLayoutPressedKeyShadowColor),
new RectKeyDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.twelvekeysLayoutReleasedKeyTopColor,
skinType.twelvekeysLayoutReleasedKeyBottomColor,
skinType.twelvekeysLayoutReleasedKeyHighlightColor,
skinType.twelvekeysLayoutReleasedKeyLightShadeColor,
skinType.twelvekeysLayoutReleasedKeyDarkShadeColor,
skinType.twelvekeysLayoutReleasedKeyShadowColor));
case TWELVEKEYS_FUNCTION_KEY_BACKGROUND:
return createPressableDrawable(
new RectKeyDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.twelvekeysLayoutPressedFunctionKeyTopColor,
skinType.twelvekeysLayoutPressedFunctionKeyBottomColor,
skinType.twelvekeysLayoutPressedFunctionKeyHighlightColor,
skinType.twelvekeysLayoutPressedFunctionKeyLightShadeColor,
skinType.twelvekeysLayoutPressedFunctionKeyDarkShadeColor,
skinType.twelvekeysLayoutPressedFunctionKeyShadowColor),
new RectKeyDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.twelvekeysLayoutReleasedFunctionKeyTopColor,
skinType.twelvekeysLayoutReleasedFunctionKeyBottomColor,
skinType.twelvekeysLayoutReleasedFunctionKeyHighlightColor,
skinType.twelvekeysLayoutReleasedFunctionKeyLightShadeColor,
skinType.twelvekeysLayoutReleasedFunctionKeyDarkShadeColor,
skinType.twelvekeysLayoutReleasedFunctionKeyShadowColor));
case TWELVEKEYS_FUNCTION_KEY_BACKGROUND_WITH_THREEDOTS:
return new LayerDrawable(new Drawable[] {
createPressableDrawable(
new RectKeyDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.twelvekeysLayoutPressedFunctionKeyTopColor,
skinType.twelvekeysLayoutPressedFunctionKeyBottomColor,
skinType.twelvekeysLayoutPressedFunctionKeyHighlightColor,
skinType.twelvekeysLayoutPressedFunctionKeyLightShadeColor,
skinType.twelvekeysLayoutPressedFunctionKeyDarkShadeColor,
skinType.twelvekeysLayoutPressedFunctionKeyShadowColor),
new RectKeyDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.twelvekeysLayoutReleasedFunctionKeyTopColor,
skinType.twelvekeysLayoutReleasedFunctionKeyBottomColor,
skinType.twelvekeysLayoutReleasedFunctionKeyHighlightColor,
skinType.twelvekeysLayoutReleasedFunctionKeyLightShadeColor,
skinType.twelvekeysLayoutReleasedFunctionKeyDarkShadeColor,
skinType.twelvekeysLayoutReleasedFunctionKeyShadowColor)),
new ThreeDotsIconDrawable(
(int) ((TWELVEKEYS_BOTTOM_OFFSET + TWELVEKEYS_THREEDOTS_BOTTOM_OFFSET) * density),
(int) ((TWELVEKEYS_RIGHT_OFFSET + TWELVEKEYS_THREEDOTS_RIGHT_OFFSET) * density),
skinType.threeDotsColor,
(int) (TWELVEKEYS_THREEDOTS_WIDTH * density),
(int) (TWELVEKEYS_THREEDOTS_SPAN * density))});
case QWERTY_REGULAR_KEY_BACKGROUND:
return createPressableDrawable(
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutPressedKeyTopColor,
skinType.qwertyLayoutPressedKeyBottomColor,
skinType.qwertyLayoutPressedKeyHighlightColor,
skinType.qwertyLayoutPressedKeyShadowColor),
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutReleasedKeyTopColor,
skinType.qwertyLayoutReleasedKeyBottomColor,
skinType.qwertyLayoutReleasedKeyHighlightColor,
skinType.qwertyLayoutReleasedKeyShadowColor));
case QWERTY_FUNCTION_KEY_BACKGROUND:
return createPressableDrawable(
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutPressedFunctionKeyTopColor,
skinType.qwertyLayoutPressedFunctionKeyBottomColor,
skinType.qwertyLayoutPressedFunctionKeyHighlightColor,
skinType.qwertyLayoutPressedFunctionKeyShadowColor),
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutReleasedFunctionKeyTopColor,
skinType.qwertyLayoutReleasedFunctionKeyBottomColor,
skinType.qwertyLayoutReleasedFunctionKeyHighlightColor,
skinType.qwertyLayoutReleasedFunctionKeyShadowColor));
case QWERTY_FUNCTION_KEY_BACKGROUND_WITH_THREEDOTS:
return new LayerDrawable(new Drawable[] {
createPressableDrawable(
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutPressedFunctionKeyTopColor,
skinType.qwertyLayoutPressedFunctionKeyBottomColor,
skinType.qwertyLayoutPressedFunctionKeyHighlightColor,
skinType.qwertyLayoutPressedFunctionKeyShadowColor),
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutReleasedFunctionKeyTopColor,
skinType.qwertyLayoutReleasedFunctionKeyBottomColor,
skinType.qwertyLayoutReleasedFunctionKeyHighlightColor,
skinType.qwertyLayoutReleasedFunctionKeyShadowColor)),
new ThreeDotsIconDrawable(
(int) ((QWERTY_BOTTOM_OFFSET + QWERTY_THREEDOTS_BOTTOM_OFFSET) * density),
(int) ((QWERTY_RIGHT_OFFSET + QWERTY_THREEDOTS_RIGHT_OFFSET) * density),
skinType.threeDotsColor,
(int) (QWERTY_THREEDOTS_WIDTH * density),
(int) (QWERTY_THREEDOTS_SPAN * density))});
case QWERTY_FUNCTION_KEY_LIGHT_ON_BACKGROUND:
return new LayerDrawable(new Drawable[] {
createPressableDrawable(
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutPressedFunctionKeyTopColor,
skinType.qwertyLayoutPressedFunctionKeyBottomColor,
skinType.qwertyLayoutPressedFunctionKeyHighlightColor,
skinType.qwertyLayoutPressedFunctionKeyShadowColor),
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutReleasedFunctionKeyTopColor,
skinType.qwertyLayoutReleasedFunctionKeyBottomColor,
skinType.qwertyLayoutReleasedFunctionKeyHighlightColor,
skinType.qwertyLayoutReleasedFunctionKeyShadowColor)),
new LightIconDrawable(
(int) ((QWERTY_TOP_OFFSET + QWERTY_LIGHT_TOP_OFFSET + QWERTY_LIGHT_RADIUS)
* density),
(int) ((QWERTY_RIGHT_OFFSET + QWERTY_LIGHT_RIGHT_OFFSET + QWERTY_LIGHT_RADIUS)
* density),
skinType.qwertyLightOnSignLightColor,
skinType.qwertyLightOnSignDarkColor,
skinType.qwertyLightOnSignShadeColor,
(int) (QWERTY_LIGHT_RADIUS * density))
});
case QWERTY_FUNCTION_KEY_LIGHT_OFF_BACKGROUND:
return new LayerDrawable(new Drawable[] {
createPressableDrawable(
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutPressedFunctionKeyTopColor,
skinType.qwertyLayoutPressedFunctionKeyBottomColor,
skinType.qwertyLayoutPressedFunctionKeyHighlightColor,
skinType.qwertyLayoutPressedFunctionKeyShadowColor),
new RoundRectKeyDrawable(
(int) (QWERTY_LEFT_OFFSET * density),
(int) (QWERTY_TOP_OFFSET * density),
(int) (QWERTY_RIGHT_OFFSET * density),
(int) (QWERTY_BOTTOM_OFFSET * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.qwertyLayoutReleasedFunctionKeyTopColor,
skinType.qwertyLayoutReleasedFunctionKeyBottomColor,
skinType.qwertyLayoutReleasedFunctionKeyHighlightColor,
skinType.qwertyLayoutReleasedFunctionKeyShadowColor)),
new LightIconDrawable(
(int) ((QWERTY_TOP_OFFSET + QWERTY_LIGHT_TOP_OFFSET + QWERTY_LIGHT_RADIUS)
* density),
(int) ((QWERTY_RIGHT_OFFSET + QWERTY_LIGHT_RIGHT_OFFSET + QWERTY_LIGHT_RADIUS)
* density),
skinType.qwertyLightOffSignLightColor,
skinType.qwertyLightOffSignDarkColor,
skinType.qwertyLightOffSignShadeColor,
(int) (QWERTY_LIGHT_RADIUS * density))
});
case TWELVEKEYS_CENTER_FLICK:
return new CenterCircularHighlightDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.flickBaseColor,
skinType.flickShadeColor);
case TWELVEKEYS_LEFT_FLICK:
return new TriangularHighlightDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.flickBaseColor,
skinType.flickShadeColor,
HighlightDirection.LEFT);
case TWELVEKEYS_UP_FLICK:
return new TriangularHighlightDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.flickBaseColor,
skinType.flickShadeColor,
HighlightDirection.UP);
case TWELVEKEYS_RIGHT_FLICK:
return new TriangularHighlightDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.flickBaseColor,
skinType.flickShadeColor,
HighlightDirection.RIGHT);
case TWELVEKEYS_DOWN_FLICK:
return new TriangularHighlightDrawable(
(int) (TWELVEKEYS_LEFT_OFFSET * density),
(int) (TWELVEKEYS_TOP_OFFSET * density),
(int) (TWELVEKEYS_RIGHT_OFFSET * density),
(int) (TWELVEKEYS_BOTTOM_OFFSET * density),
skinType.flickBaseColor,
skinType.flickShadeColor,
HighlightDirection.DOWN);
case POPUP_BACKGROUND_WINDOW:
// TODO(hidehiko): add a flag to control popup style in SkinType.
return skinType == SkinType.ORANGE_LIGHTGRAY
? new PopUpFrameWindowDrawable(
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_FRAME_BORDER_WIDTH * density),
POPUP_SHADOW_SIZE * density,
skinType.popupFrameWindowTopColor,
skinType.popupFrameWindowBottomColor,
skinType.popupFrameWindowBorderColor,
skinType.popupFrameWindowInnerPaneColor)
: new RoundRectKeyDrawable(
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_WINDOW_PADDING * density),
(int) (POPUP_WINDOW_PADDING * density),
(int) (skinType.qwertyKeyRoundRadius * density),
skinType.popupFrameWindowTopColor,
skinType.popupFrameWindowBottomColor,
0, // No highlight.
skinType.popupFrameWindowShadowColor);
case CANDIDATE_BACKGROUND:
return createFocusableDrawable(
new CandidateBackgroundFocusedDrawable(
(int) (CANDIDATE_BACKGROUND_PADDING * density),
(int) (CANDIDATE_BACKGROUND_PADDING * density),
(int) (CANDIDATE_BACKGROUND_PADDING * density),
(int) (CANDIDATE_BACKGROUND_PADDING * density),
skinType.candidateBackgroundFocusedTopColor,
skinType.candidateBackgroundFocusedBottomColor,
skinType.candidateBackgroundFocusedShadowColor),
new CandidateBackgroundDrawable(
(int) (CANDIDATE_BACKGROUND_PADDING * density),
(int) (CANDIDATE_BACKGROUND_PADDING * density),
(int) (CANDIDATE_BACKGROUND_PADDING * density),
(int) (CANDIDATE_BACKGROUND_PADDING * density),
skinType.candidateBackgroundTopColor,
skinType.candidateBackgroundBottomColor,
skinType.candidateBackgroundHighlightColor,
skinType.candidateBackgroundBorderColor));
case SYMBOL_CANDIDATE_BACKGROUND:
return createFocusableDrawable(
new CandidateBackgroundFocusedDrawable(
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
skinType.candidateBackgroundFocusedTopColor,
skinType.candidateBackgroundFocusedBottomColor,
skinType.candidateBackgroundFocusedShadowColor),
new CandidateBackgroundDrawable(
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
(int) (SYMBOL_CANDIDATE_BACKGROUND_PADDING * density),
skinType.symbolCandidateBackgroundTopColor,
skinType.symbolCandidateBackgroundBottomColor,
skinType.symbolCandidateBackgroundHighlightColor,
skinType.symbolCandidateBackgroundBorderColor));
}
throw new IllegalArgumentException("Unknown drawable type: " + drawableType);
}
// TODO(hidehiko): Move this method to the somewhere in view package.
public static Drawable createPressableDrawable(
Drawable pressedDrawable, Drawable releasedDrawable) {
return createTwoStateDrawable(
android.R.attr.state_pressed, pressedDrawable, releasedDrawable);
}
public static Drawable createFocusableDrawable(
Drawable focusedDrawable, Drawable unfocusedDrawable) {
return createTwoStateDrawable(
android.R.attr.state_focused, focusedDrawable, unfocusedDrawable);
}
public static Drawable createSelectableDrawable(
Drawable selectedDrawable, Drawable unselectedDrawable) {
return createTwoStateDrawable(
android.R.attr.state_selected, selectedDrawable, unselectedDrawable);
}
private static Drawable createTwoStateDrawable(
int state, Drawable enabledDrawable, Drawable disabledDrawable) {
StateListDrawable drawable = new StateListDrawable();
drawable.addState(new int[] { state }, enabledDrawable);
if (disabledDrawable != null) {
drawable.addState(EMPTY_STATE, disabledDrawable);
}
return drawable;
}
}