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// Copyright 2010-2014, Google Inc.
// All rights reserved.
//
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// modification, are permitted provided that the following conditions are
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//
// * Redistributions of source code must retain the above copyright
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// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
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// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
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//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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package org.mozc.android.inputmethod.japanese.keyboard;
import com.google.common.base.Objects;
import com.google.common.base.Preconditions;
import com.google.common.collect.Sets;
import java.util.Arrays;
import java.util.Collection;
import java.util.EnumMap;
import java.util.EnumSet;
import java.util.Map;
import java.util.Set;
/**
* This is a model class of a key's state, corresponding to a {@code <KeyState>} element
* in a xml resource file.
*
* Each key can have multiple state based on meta keys' condition. This class represents such
* various state of each key.
*
* Each key state can have multiple {@code Flick} instances. See also the class for the details.
*
*/
public class KeyState {
public enum MetaState {
SHIFT(1, true),
CAPS_LOCK(2, false),
ALT(4, false),
// Actions
// c.f, http://developer.android.com/reference/android/view/inputmethod/EditorInfo.html
// TODO(matsuzakit): Implement me.
ACTION_DONE(8, false),
ACTION_GO(16, false),
ACTION_NEXT(32, false),
ACTION_NONE(64, false),
ACTION_PREVIOUS(128, false),
ACTION_SEARCH(256, false),
ACTION_SEND(512, false),
// Text variation
// c.f., http://developer.android.com/reference/android/text/InputType.html
// Raw InputType uses 30 bits field so directly representing it into a flag is impossible.
// Therefore only some important ones are listed up here.
// TYPE_TEXT_VARIATION_URI
VARIATION_URI(1024, false),
// TYPE_TEXT_VARIATION_WEB_EMAIL_ADDRESS, TYPE_TEXT_VARIATION_EMAIL_ADDRESS
VARIATION_EMAIL_ADDRESS(2048, false),
// Set if Globe button is enabled by preference.
// TODO(matsuzakit): Implement me.
GLOBE(4096, false),
// Set if there is composition string.
// TODO(matsuzakit): Implement me. This is mandatory when implementing ACTION_*.
COMPOSING(8192, false),
;
private final int bitFlag;
/**
* If this flag is set to {@code true}, the flag should be removed from the meta states
* when a user type a key under this state.
*/
final boolean isOneTimeMetaState;
private MetaState(int bitFlag, boolean isOneTimeMetaState) {
this.bitFlag = bitFlag;
this.isOneTimeMetaState = isOneTimeMetaState;
}
public static MetaState valueOf(int bitFlag) {
for (MetaState metaState : values()) {
if (metaState.bitFlag == bitFlag) {
return metaState;
}
}
throw new IllegalArgumentException("Corresponding MetaState is not found: " + bitFlag);
}
// MetaStates for character type.
public static final Set<MetaState> CHAR_TYPE_EXCLUSIVE_GROUP =
Sets.immutableEnumSet(MetaState.SHIFT, MetaState.CAPS_LOCK, MetaState.ALT);
// MetaStates for actions.
public static final Set<MetaState> ACTION_EXCLUSIVE_GROUP =
Sets.immutableEnumSet(EnumSet.range(MetaState.ACTION_DONE, MetaState.ACTION_SEND));
// MetaStates for text variations.
public static final Set<MetaState> VARIATION_EXCLUSIVE_GROUP =
Sets.immutableEnumSet(MetaState.VARIATION_URI, MetaState.VARIATION_EMAIL_ADDRESS);
@SuppressWarnings("unchecked")
private static final Collection<Set<MetaState>> EXCLUSIVE_GROUP =
Arrays.<Set<MetaState>>asList(CHAR_TYPE_EXCLUSIVE_GROUP,
ACTION_EXCLUSIVE_GROUP,
VARIATION_EXCLUSIVE_GROUP);
/**
* Checks if {@code testee} is valid set.
* <p>
* Note that this check might be a little bit heavy.
* Do not call from chokepoint.
*/
public static boolean isValidSet(Set<MetaState> testee) {
// Set#retainAll can make the implementation simpler, but it requires instantiation of
// (Enum)Set for each iteration.
for (Set<MetaState> exclusiveGroup : EXCLUSIVE_GROUP) {
int count = 0;
for (MetaState metaState : exclusiveGroup) {
if (testee.contains(metaState)) {
++count;
if (count >= 2) {
return false;
}
}
}
}
return true;
}
}
private final String contentDescription;
private final Set<MetaState> metaState;
private final Set<MetaState> nextAddMetaStates;
private final Set<MetaState> nextRemoveMetaStates;
private final EnumMap<Flick.Direction, Flick> flickMap;
public KeyState(String contentDescription,
Set<MetaState> metaStates,
Set<MetaState> nextAddMetaStates,
Set<MetaState> nextRemoveMetaStates,
Collection<? extends Flick> flickCollection) {
this.contentDescription = Preconditions.checkNotNull(contentDescription);
Preconditions.checkNotNull(metaStates);
this.metaState = Sets.newEnumSet(metaStates, MetaState.class);
this.nextAddMetaStates = nextAddMetaStates;
this.nextRemoveMetaStates = nextRemoveMetaStates;
this.flickMap = new EnumMap<Flick.Direction, Flick>(Flick.Direction.class);
for (Flick flick : flickCollection) {
if (this.flickMap.put(flick.getDirection(), flick) != null) {
throw new IllegalArgumentException(
"Duplicate flick direction is found: " + flick.getDirection());
}
}
}
public String getContentDescription() {
return contentDescription;
}
public Set<MetaState> getMetaStateSet() {
return metaState;
}
/**
* Gets next MetaState.
* <p>
* First, flags in {@code nextRemoveMetaState} are removed from {@code originalMetaState}.
* Then, flags in {@code nextAddMetaState} are added into {@code originalMetaState}.
* <p>
* The result is "valid" in the light of {@code MetaState#isValidSet(Set)}.
*/
public Set<MetaState> getNextMetaStates(Set<MetaState> originalMetaStates) {
return Sets.union(Sets.difference(originalMetaStates,
nextRemoveMetaStates), nextAddMetaStates).immutableCopy();
}
public Flick getFlick(Flick.Direction direction) {
return flickMap.get(direction);
}
@Override
public String toString() {
Objects.ToStringHelper helper = Objects.toStringHelper(this);
helper.add("metaStates", metaState.toString());
for (Map.Entry<Flick.Direction, Flick> entry : flickMap.entrySet()) {
helper.add("flickMap(" + entry.getKey().toString() + ")", entry.getValue().toString());
}
return helper.toString();
}
}